I can live with situational factors like needing islands and iron and river and another religion bearing down on me, but the negatives promotions really destroy my desire to bother with them.
It's just such a bad idea. Trade-offs are fine and dandy. Huge penalties like taking damage while in enemy territory stinks.
The design problem here is that units of a given type all look alike. We really ought to have some way to rename units, or have their promos float over them as part of their iconography.
It's just such a bad idea. Trade-offs are fine and dandy. Huge penalties like taking damage while in enemy territory stinks.
The design problem here is that units of a given type all look alike. We really ought to have some way to rename units, or have their promos float over them as part of their iconography.