WW1 Real Time or PBEM

The British government issues the following statement ... ' There is only one way for the German Fatherland to be saved and it doesn't involve God in any way, shape or form .... all that has to be done is for the Germans to return occupied Belgium to its rightful owners while disarming the German Armed Forces ... anything less will lead to the inevitable defeat and ultimate destruction of Germany. '
 
Dazz_G said:
I have just received it ... forwarded it to France and Russia.

I'm not sure that it is wise to discuss it on the forum, even using a codename though ... no point in giving the enemy warning that an operation is imminent.

There is also the fact that British troops have most likely moved into Ypres in prepartation to attack Antwerp (the ones between Calais and Ypres) and that France has moved troops and artillery to the outside of Metz which both indicate an offensive...

But an Italian offensive would be a surprise to say the least! Austria-Hungary get ready...my guess is either a joint British, French, & Italian offensive against Austria or perhaps a Gallipoli campaign against the Ottomans...I suppose I wouldn't rule out an attack from the Gaza Strip...

An operation has obviously been coming...they always do, the real question is exactly when and most importantly where. Where is almost 100 times more important than where...
 
Dazz_G said:
The British government issues the following statement ... ' There is only one way for the German Fatherland to be saved and it doesn't involve God in any way, shape or form .... all that has to be done is for the Germans to return occupied Belgium to its rightful owners while disarming the German Armed Forces ... anything less will lead to the inevitable defeat and ultimate destruction of Germany. '

I could return occupied Belgium but disarming the German Armed Forces would not be in the interest of the German Government as it would leave Germany too vulnerable to foreign influence and domination...Bring it on Froggies and Limeys...we are waiting for you!!!

***The use of Froggies (French) and Limeys (British) is not meant to offend anyone French or British. Except for the other players in this game, for whom it is meant to be a spit in the eye!***
 
Aeon just a thought What is the status of the Black Sea fleet. And how are things in the Cauasus.
 
?????????

Exactly...If I knew you were coming for Brussels I could put a large stack there...If I knew you were coming for Antwerp, I could put a large stack there.

But now I have to roughly split the two stacks...

At least France's attack route is slightly limited by terrain and the location of his railroads...but I suppose Strassburg is vulnerable.
 
Will !!!try!!! to play save tonite.

FYI: I broke my hand very badly on Friday (emailed someone abt it, but noone posted abt it), so it may take a bit. I will be in surgery for it tomorrow, and hopefully will be fully operative within a week or two.

MT7, if you want to talk about what you want to do, do not clutter the forum with it, just email me. You should know I will not talk about it here.

Sorry everyone... its been a bad week for me.
 
More bad news for Austria. Captured the city of Szeged with the loss of one cossack.

The enemy garrison was slaughtered to the last man.

It is hoped that this will force the Austrians to cease their constant raids upon the Belgrade-Bucharest rail line.

Russia recieved the much anticipated first wave of reinforcements today, garnering several hundred thousand new recruits. Sadly, their training and equipment are sub par. Such is life.

A destroyer raid was launched against fleeing German ships, nearly slaying an Armored Cruiser which was saved by its sister ships from further attacks.
 
France :
Raguse shelled (library + marketplace destroyed, 3 pop killed. Cannot believe there are still people who want to live there or Dell is forcing them maybe).
Metz : one MG killed but we lost 1 R Vet Division.
 
Aeon221 said:
More bad news for Austria. Captured the city of Szeged with the loss of one cossack.

I blame this on the fact that Germany refuses to attack Russia and that the scenario was never designed for Austria to defend against Russia. Its stupid trying to fight an empire that has range 2 artillary and a large number of two movement units whilst Austria has nothing but 1 movement units which makes offensives impossible whilst Russia can raid whenever they feel like... It seems unfair that Russia can cross a mountain in hostile territory and still attack... Will play tomorrow when I have more time.

Just felt like posting that I am quite annoyed with this scenario at the moment because the movement points have just not been balanced at all which is ruining the game for me.
 
Dell19 said:
I blame this on the fact that Germany refuses to attack Russia and that the scenario was never designed for Austria to defend against Russia. Its stupid trying to fight an empire that has range 2 artillary and a large number of two movement units whilst Austria has nothing but 1 movement units which makes offensives impossible whilst Russia can raid whenever they feel like... It seems unfair that Russia can cross a mountain in hostile territory and still attack... Will play tomorrow when I have more time.

Just felt like posting that I am quite annoyed with this scenario at the moment because the movement points have just not been balanced at all which is ruining the game for me.

In (reality) December 1914 Austria-Hungary had lost Galicia
and the situation was critical. 1915 Germany lauched several
counterattacks in the East. Without them the Donau-monarchy
probably would have gone down, instabile as it was.

On movement points and other aspects, I welcome suggestions
for changes and revisions in the TGW-thread.


Rocoteh
 
I cant attack across mountains.

Remember that stack right next to your city? I built a RR there and attacked from it. Sides, have you seen how crappy my units are? I just have more artillery than God ;p

I CAN attack across hills... but my attack range is limited to my arty range... which is rather shorter than that of those two siege guns you had inside segezed or whatever ;p

if i could have a few of those...!

my best unit < germany's worst unit (aka worker ;p)

And MT7, I would hardly say that they are in trouble.

Did anyone else notice the neutrals burned Antivari?

Good riddance! I hated that POS city ;p

surgery went well, hand hurtts like hell, still typing lefty.
 
Those 2 siege guns have a range of two... And I can't build them anyway. I happened to start with a couple of decent artillary and the rest are all 1 range and 1 movement...

The square with the railroad was still not adjacent to my city...
 
I think it is only fair to point out that you are not alone Dell ... Italy too only have 1 MP units and they started with only light artillery.

Maybe i'm biased in this seeing as how i'm an Entente player, but maybe the problem lies in lack of co-operation within the Central Powers ... as Rocoteh says, Austria really was in dire trouble and only attacks from Germany saved them - perhaps the answer to your problem lies somewhere within there.

The only problem I really see at present is that Artillery has too great a range making bombardments unrealistically devastating but if memory serves, the last time I looked at the TGW forum, that issue is being addressed in the next version of the scenario.

I also feel that this too is something worth remembering ... this is a player created scenario which I think the creators themselves would say is not the finished article - it is still to a certain degree a ' work in progress ' - no one said there wouldn't be a few flaws.
 
I Like These Flaws! ;p

I think you guys should have range 2 arty too, but seriously its Russia we be talkin bout. When my Golden Age ends, my army will disappear.

Sides, Russia did really well against Austria IRL. better than I am (although that raid was pretty cool ;p)

Cant you build armored cars? Arent you smashing Italy in Venice?

well, its still a fun game regardless ;p

Committee for the Prevention of German Invasion of Russia
 
I really feel that in the MP version techs should be tradable. I mean all German technology was passed on to Austrians and Ottomans...there production should naturally be lower and thus the number of tech units they put into the fight should be lower. As far as the 1 movement units go...that was the start of WW1 for you. All anyone had that was strong enough to attack once things settled in was infantry. Calvary could not travel through the rough terrain of no-man's land without being mowed down by machine gun bullets or entrenched infantry. I do think that the artillery is a little unbalanced. Right now I have railguns which take 5-15 turns (depending on the city) to produce. Their bombard strength is an impressive 35 and their range is 4. However, I am only producing them in the 5 turn cities as I badly need defensive troops at the front.

Also, as Dazz G pointed out we have to work together better. Apparently the French and British and rest of the Entente have a major combined offensive coming up. We should have done something like that in the beginning of the war when our offensive firepower (especially Germany's) was superior. Now we are equal to the Entente at best.

music_theory7 said:
A observation: the Central powers in in trouble.

As for you music theory7, I don't know how familiar you are with this scenario. The Central Powers get to play defense for awhile. And any offensive, is only as successful as the Artillery involved. The British have had the aid of both their Grand Fleet and Artillery in the last two battles of Calais (which he also had surprise) and Ypres. If Antwerp is to also fall, I have a feeling that Britain and France will have a much more difficult go of it...especially Britain because their Grand Fleet will no longer be a big factor in offensive operations. Right now being an unbiased person, I would have to say that the tide has turned in the Entente's favor. However, I would also have to guess that things are far from over...Berlin, Vienna, and Istanbul are a long way off yet and I'd have to imagine that you need to gain about that much territory to win the damn war!

Lastly, who the heck does all the micromanaging of cities? When I play, I allow the Governor to take care of things and would greatly appreciate it if everyone allowed the governor to continue to do so.

That is all. Now I am going to post a few important observations for Rocotech in TGW thread.

Kaiser BK
 
THE GERMAN HIGH SEAS FLEET IS NO MORE .....

A Royal Navy Destroyer on patrol of the Dutch coast spotted the High Seas Fleet lurking of Rotterdam. The Admiralty pondered whether to engage. In the end, it was decided that this was probably their best opportunity to date to hit the German Navy hard ... a better chance may never arrive.

The Grand Fleet was ordered to engage in battle.

Things started very badly for the Royal Navy ... 3 Dreadnoughts were lost while only 1 German Dreadnought was sunk ... things seemed to be going from bad to worse when another British Dreadnought slid beneath the ocean waves, victim to the tremendous bombardment of the German ships.

The Admiral was about to issue orders to disengage when things started to change for the better ... the British Dreadnoughts were starting to find their range ... submarines were picking off the German escorts - Light Cruisers and Destroyers were sunk leaving only damaged Dreadnoughts alone and vulnerable ... the Royal Navy Dreadnoughts went in for the kill. After many hours, it was all over.

The Germans had lost 14 Dreadnoughts, 4 Light Cruisers, 4 Destroyers and 1 Submarine.

The Royal Navy lost 8 Dreadnoughts, 2 Light Cruisers and 2 Destroyers.

Intelligence believes the High Seas Fleet to effectively no longer exist.

Ottomans :

In an doomed attack on Medina, 3 Entente Infantry were lost before a retreat was made ... the Turks lost no troops.

British Infantry fighting out of Gaza killed 2 Machine Guns and 1 infantry for the loss of 3 Infantry.
 
Aeon221 said:
Cant you build armored cars? Arent you smashing Italy in Venice?

Yes I can but they only have attack 9 and only have 1 movement point. I'm not sure whether its a great idea having so many squares railroaded since its difficult to isolate a city when reinforcements can be sent immediately.
 
Dazz_G said:
THE GERMAN HIGH SEAS FLEET IS NO MORE .....

The Germans had lost 14 Dreadnoughts, 4 Light Cruisers, 4 Destroyers and 1 Submarine.

The Royal Navy lost 8 Dreadnoughts, 2 Light Cruisers and 2 Destroyers.

Intelligence believes the High Seas Fleet to effectively no longer exist.

The first stage of the Battle of Antwerp is won by the British... :(

My hope was that you would not patrol that far... Dread counts should now be 10 British to 0 Germans if I am correct since you started off with 20 and myself 14...
 
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