aeldrik
from CIV1 to infinity
All these countries, even though they were defeated very quickly, had huge armies, hundreds of thousands of Poles went into captivity in Germany and the Soviet union,.... Even with its army, -a small one of cavalry- Germany can take on Poland in 3 turns, Benelux in 1, only France takes longer, but it can be done in 6-8 Turns, which is all quite accurate....
The fact that the AI can't do it, well, the Germans also could have failed, let's say the AI is a bad General, the best thing would be to make one scenario file for each Sides the People choose to play, but that's just too much work...
The Problem with the political relations is this crappy solution Firaxis is offering us... They should have made a real diplomacy screen, with trade treaties and all options, and always the option to set it as fix or variable... but well, we'll have to get along with just 4 locked alliances.
For a WW1 scenario, you did the right thing, only Russia should be left out, since it signed a separate peace after the revolution. But for ww2 it is a different story. After France capitulated, the Englich attacked and sank most of the French navy at the shores of Oran. The French soldiers in Casablanca also fought the American landing troups there... In Civ terms, this would mean the French switched sides, witch is what happened (Vichy Regime). A locked alliance would therefore not be realistic. I would need to set a mutual protection pact between France and Poland (also England). Russia didn't declare war on Germany, the other way around...
Removing the forces from France would also have a very unwanted side effect, the Italian forces would be able to take the southern French city, which did not happen, since they were beaten back.... France had quite an army at that time, it just wasn't ready for the German offensive through Belgium....
The Russians need an army to be able to take the baltic countries and there share of Poland, as was decided in the German-Russian Pact of 1939.
I have increased the bombers strenght so that they can put an infantry back to 1 HP in a single bombing raid, I think this makes a lot of the blitz, since the tanks then have an easy task of taking the cities...
but anyway, how are you going to simulate with CIV that Paris was taken without a fight!!!
I hope most of this makes a sense...
PS: Marla, can you play these scenarios with your French CIV version?
The fact that the AI can't do it, well, the Germans also could have failed, let's say the AI is a bad General, the best thing would be to make one scenario file for each Sides the People choose to play, but that's just too much work...
The Problem with the political relations is this crappy solution Firaxis is offering us... They should have made a real diplomacy screen, with trade treaties and all options, and always the option to set it as fix or variable... but well, we'll have to get along with just 4 locked alliances.
For a WW1 scenario, you did the right thing, only Russia should be left out, since it signed a separate peace after the revolution. But for ww2 it is a different story. After France capitulated, the Englich attacked and sank most of the French navy at the shores of Oran. The French soldiers in Casablanca also fought the American landing troups there... In Civ terms, this would mean the French switched sides, witch is what happened (Vichy Regime). A locked alliance would therefore not be realistic. I would need to set a mutual protection pact between France and Poland (also England). Russia didn't declare war on Germany, the other way around...
Removing the forces from France would also have a very unwanted side effect, the Italian forces would be able to take the southern French city, which did not happen, since they were beaten back.... France had quite an army at that time, it just wasn't ready for the German offensive through Belgium....
The Russians need an army to be able to take the baltic countries and there share of Poland, as was decided in the German-Russian Pact of 1939.
I have increased the bombers strenght so that they can put an infantry back to 1 HP in a single bombing raid, I think this makes a lot of the blitz, since the tanks then have an easy task of taking the cities...
but anyway, how are you going to simulate with CIV that Paris was taken without a fight!!!
I hope most of this makes a sense...
PS: Marla, can you play these scenarios with your French CIV version?