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Zwei833's German (Real and Alternate) History Civs

Discussion in 'Civ5 - New Civilizations' started by zwei833, Dec 5, 2015.

  1. zwei833

    zwei833 HRE Mercenary

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    Updated to v.3(Direct Download | Steam Subscribe)
    -add civilization specific decisions



    Preview screenshots:
    Spoiler :





    ------------------

    There should be no more updates to the German Empire unless:
    a)serious bug is found
    b)Sovereignty is released and I need to add supports to it
    c)if Jan draw some icons for this civ
     
  2. Natan35

    Natan35 Mayor of St. Natansburg

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    So what your next civ is?
     
  3. zwei833

    zwei833 HRE Mercenary

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    Well, guess what are these two civs :p


    hint: both are 'real' history civs
     

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  4. Natan35

    Natan35 Mayor of St. Natansburg

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    Austria and HRE?

    (I made a Maximilian I design BTW)
     
  5. zwei833

    zwei833 HRE Mercenary

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    The first one is HRE, and the second one is neither Austria nor HRE, guess again(hint: Industrial-modern civ):p

    And my HRE is actually lead by Maximilian I! I have not a detail-design yet, where is your design? do you like to collaborate with me?:D
     
  6. DarthStarkiller

    DarthStarkiller King

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    Second is Weimar Republic?
     
  7. Natan35

    Natan35 Mayor of St. Natansburg

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    Here. I assume the other civ is the German empire, then.
     
  8. zwei833

    zwei833 HRE Mercenary

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    Well, it is Germany, but not empire:p

    About Maxi, I really like your design, but some questions:
    a) about the "Mercenaries" in the UA, do you mean the Mercenary contract units in JFD's Merc. mod or any unit bought from cities?
    b) if JFD's Merc. mod is not enable, how should the UB's ability be?
    c) do you have any referance picture for the Kaiserliche, or decription about its appearance?

    Bingo!
     
  9. Natan35

    Natan35 Mayor of St. Natansburg

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    a) Mercenary contracts.
    b) Same, but instead of getting culture from contracts you will get gold per each city state ally when the city constructs units.
    c) Its basically the same as Landsknecht, perhaps with Maximilian Armor.
     
  10. zwei833

    zwei833 HRE Mercenary

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    a) so, the question becomes when JFD's Merc. mod is not enable, how should the 'Mercenaries' part of UA be? And when JFD's CCC is not enable, how should the 'Great dignitaries' part of UA be?

    c) ok, I will try to make it...
     
  11. Natan35

    Natan35 Mayor of St. Natansburg

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    You didn't see the vanilla design(above the modded version)?

    So you do code(and art), and I do... Design stuff?

    (P.S. Its mostly your civ)
     
  12. Alga2

    Alga2 Lurker

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    And as Decision maybe Reform the imperial Military.

    Costs: 2 Magistrates and 500Gold

    Gain the ability to train Landsknechte in your cities.

    or

    Gains the policy with witch you can buy Landsknechte and 3free Landsknechte.

    Edit: And instead we call the UB "Trutzburg". It fits better to his time and isnt so confusing like Burg.
     
  13. Natan35

    Natan35 Mayor of St. Natansburg

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    You're German?
    I think that the decison should have different effects:

    Reform the Imperial Army
    Requirements: must have a great general in your :c5capital: capital, must have researched civil service, must have at least 1 city state ally.
    Costs: 2 magistrates, 500 :c5gold: gold.
    Rewards: Combat bonus from :c5war: Great generals now applies to mercenary units as well, gain 3 free Kaiserliche units near your capital.
     
  14. Alga2

    Alga2 Lurker

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    Yep, I´m German and this could be a nice decision with Merc.
     
  15. Timewalker102

    Timewalker102 Prime Minister

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    If you're making the HRE, here's a UU idea:

    Unique Unit: Crusader
    Standalone unit of the Holy Roman Empire. Unlocked at Chivalry. May only be purchased with faith :c5faith:. 4 movement :c5moves:. Combat strength :c5strength: increases depending on era. Gains a combat strength :c5strength: bonus against units built in a city following a different religion to your own.
     
  16. DarthStarkiller

    DarthStarkiller King

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    Just wondering, have you checked if those colors aren't too similar to JFD's HRE and vanilla Russia?
     
  17. Tarmont

    Tarmont Empress

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    Also, you should probably vary on the yellow-black combos :p
     
  18. Howard Tafty

    Howard Tafty Minister-Chairman

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    I'd actually like that. A lot as a matter of fact.
     
  19. zwei833

    zwei833 HRE Mercenary

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    Sure!:D

    Thanks for the both design!
    My original idea is that the decison will be focus on Maximilian I's imperial reform, not about the army but the Imperial circle system and the Reichskammergericht(Imperial Chamber Court). But the Imperial army reform is also a good idea.

    Sorry, it is a HRE civ in late 15c - early 16c, properly not to use a Crusader UU

    All those icons are in alpha version and the colour might be changed later. The problem is, the colour theme of HRE's coat of arms IS yellow(gold)-black, so it seem it is unavoidable that the colour looks similar to other HRE civs...
    But I decide to change the background colour of Weimar Repulic to red.
     

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  20. Tarmont

    Tarmont Empress

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    While that's true, most of the times we use colour schemes that match the feeling of the civ rather than the colour they actually used. Gray, White, Black with any shade of yellowish colours will "match" people's expectations of the Holy Roman Empire.

    For example, I have these colour schemes for different holy roman emperors.
     

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