Zwingli
Prince
A couple of the villagers looked at the strange metal beasts in puzzlement. It had been 4 days since the scruffy looking man wearing strange clothing struck a deal with the local chieftan, promising to provide food and liquor for these tanks in exchange for a quarter of the fledgling civs eventual conquests, to be paid in some undetermined time in the future. The chieftan had initially been skeptical of the unexpected offer, until the man (known only as GP) and his greasy associates demonstrated the beasts in action against a local group of barbs with devastating results. Upon leaving, GP gave a strict warning that he would be able to afford replacement beasts, and that if not properly fed and watered even a mere spear-thrower might prove a match for the metal behemoths. Of course, the backwards local folk could hardly understand how to maintain or operate these tanks, much less understand how to ride them effectively. One of the villagers, cautiously poked one of the slumbering giants with a stick to see if it would stir...
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Civ: Netherlands
Difficulty: Sid minus* (Human player gets research bonus and 5 starting tanks)
Map: Random Small Pangaea (70% land, roaming barbs)
Varient: Always war.
Special Rules: Tanks with less than 3hp may not attack. Tanks may not be put into armies.
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Civ: Netherlands
Difficulty: Sid minus* (Human player gets research bonus and 5 starting tanks)
Map: Random Small Pangaea (70% land, roaming barbs)
Varient: Always war.
Special Rules: Tanks with less than 3hp may not attack. Tanks may not be put into armies.