I just finished a game where I was Carthage and I had the city of Akkad which I took from the Babylonians. Akkad had the Jewish shrine and I ended up founding three corporations there, Sid's Sushi, AlumCO, and the Jewelers. None of which compete against each other. I built Wall Street there and...
I'm the Aztecs playing on a Marathon Standard Fractal map with 11 other AI civs at Noble level. There is no tech trading as I have gotten used to that on multi-player games. The map turned out to be mostly a pangaea with two small islands on opposite ends and a far off island in the middle of...
Thank you guys for your interesting advice. It will definitely give me some more to think about for my next few games and hopefully I can get BTS soon.
At what point do you build your first settler? Is there a certain population point you wait for? Do you wait until you reach the happy cap?
I generally play vanilla MP and my usual starting production is something like this: warrior/scout/worker/archer/archer/settler
If I start off with a...
I play MP mostly on vanilla but also play Warlords SP so I can not comment on any new concepts in BTS. I generally find in my games that bureaucracy is the better civic to move forward in science with a cottage strategy. I have found that I can get Civil Service by early AD and have a massive...
mysticmind - I do agree with you that Environmentalism does come quite late but I think in Warlords it is available with Medicine and that can be teched early enough to be useful.
I would not claim to be an expert on the topic but as I understand how health works and I definitely could be wrong, the higher your health is, the larger population cap that city has. It takes less food to grow so the more healthier a city is the faster it will grow and the larger it will grow...
I did not know that workboats could travel across the ocean after astronomy. That could save so much time in building those overseas fishing colonies. No wonder my advisors are always telling me to build workboats.
Environmentalism is definitely not useless. It allows your cities to grow to their full potential which means more production or specialists. Test it out by playing a game and get to the modern era and convert to Environmentalism and watch what happens to your cities' populations. You have to...
Civics in Civ4 are really deep compared to the previous games. There are really a bunch of different combinations you can use to fit what you are trying to accomplish. For the particular game you started the thread with, you would want to ideally try this combo:
Representation (ideally with...
Before expanding beyond five cities you need to make code of laws and currency a priority. Courthouses cut the maintenance costs in your cities which is what is draining your economy. It sometimes is worth it to whip courthouses as soon as you can to stop the maintenance drain. In addition to...
I actually play vanilla most these days since I've been playing a lot of MP games and there just aren't too many people in the Warlords lobby these days. Are all of the MP players in the BTS lobby? If I'm playing SP, then I play Warlords. I never bought BTS. Some of the features, especially...
I actually like the zone of control and it is realistic. Real armies have scouts that spot enemy advances and they would not just let an entire enemy army bypass without a fight. Also, a real advancing army would usually want to defeat the enemy because it might interfere with the supply line if...
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