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  • hmm you have to understand my point was that C++ is deterministic language and thus if you read the code then there is pretty clear what will happen.
    for example this : "The free support is 0.12 * 10 + 2 = 3 (rounded down)."
    most probably means someone found code "freeSupport = 0.12 * cityN + 2" where freeSupport is type of "int", thus "rounding down" but in fact it just means that if you assign float to int the OS just cuts what is behind precision point.
    If you would like "rounding up" then you probably would have "freeSupport = 0.12 * cityN + 2 + 1" so you always end on higher number before cutting after precision
    Normal rounding then would be done as "freeSupport = 0.12 * cityN + 2 + 0.5".

    Other languages have rounding functions (Delphi, Java etc), but C++ doesn't so you have to understand the types and rules for assigning values between those types.
    Wow so I looked at HoF Challenger VIII, and I was shocked! A woman is actually good at a video game! This is something very new to me! But I better not anger you I don't want to be chocked to death by you, it seems to be your specialty. :p

    But if you want to see a real game by me, not that awful space race one that I need to replay, I can send you the save of the point in the game where I consider my game 100% won. It is the latest NC on Imm because I am a lazy ass that doesn't want to think when playing. :lol:
    Thank you for messaging me. I am not offended, just concerned that I had misspoke and offended you! Your forays into code-diving are uniquely insightful and entertaining. Please don't be discouraged on my behalf.
    Do you kiss your mother with those foul lips?

    My Catholic background would be offended if I didn't separate from religion per se.
    Tachy ! I mourn the loss of Your parrot avatar ! Please be a parrot I have loved it so much :D
    Wow! You posted like 1 second after me. XD But I actually never play as the Incans, even when I random them I reroll a new civ. :p
    I want to understand how Civ IV works under the hood (bonnet) at least to the extent that it helps improve my play.

    I'm becoming disillusioned by the Hall of Fame that requires the best possible starts to post Deity #1 games. I regret rejecting your previous invitation to play games with average starts. I apologize for that rejection. I have some ideas on categorizing these types of starts using Map Finder for more objective strategy development and validation. Maybe you are interested? Perhaps you are too busy?
    It is good almost all Plastic Ducks have ducklings, families and jobs so no one has free time to overcomplicate.


    Although I do think I know enough about granary and that that stuff is pretty simple. That head kaboom you mentioned makes me think there is much more to it. I am looking forward to reading your thread. But feel free to underline the important stuff. Kaku thread is always difficult to follow.:crazyeye:
    Oh, trust me, now that I have done some micro in SGOTM, I have finally realized how sloppy my play was, how much food and hammers were literally wasted. And if you remember I said good micro can give you 5% improvement. I was wrong. Although my micro wasn't bad before, with extreme microing game can be made even 30% better. Especially if you manage to connect couple crucial wonders. What I usually do right in my game is strategy. But only up to the point of not losing. I admit I consider myself world top in that segment. However, optimization is still not my forte. Remember who I am playing with. The bar is set very high now.:D

    I have read some code diving stuff you did lately and it is one hell of a job!:goodjob:
    SGOTM takes a lot of free time so I keep silence in other threads. SGOTM is a job.
    Whaaaat!!! I didn't even know a team member of my team dropped until I came here to show my disappointment with CN!
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