About:
A seafaring Colonization era scenario by Shay Yates Roberts (adapted to FW by Mercator).

Hosted by the Scenario League. Successfully tested in Civ2 MGE.

Entry added to this area as part of Blake's lost scenario/mod files restoration & cataloging project which can be found here:
https://forums.civfanatics.com/thre...o-doom-b5-strek-swars-sgate-homm-more.657278/

Browse other Civilization 2 scenarios & mods in the collection here:
https://forums.civfanatics.com/tags/civilization-2-mod/
https://www.moddb.com/tags/civilization-2-mod
https://archive.org/search.php?query=subject:Civ2ModCollection&sort=titleSorter

Join the Civilization 2 Scenario League at CivFanatics here:
https://forums.civfanatics.com/forums/civ2-scenario-league.428/

Original Description/Intro:
Welcome to the era of the Buccaneers. Prepare to enter a world
where cunning and terror pay handsomely, and kindness is a lost
virtue. Pick up your cutlass, if you dare, for there is treasure
to be won!
^
^Recommended: Buccaneers
^Do not play: The civ with no name. It is used for game mechanics only.
^
^OBJECT: The Buccaneers (protagonists) should gather as much wealth as possible.
Cities and territory are not important, all that matters is the gold.
Your final score will be based on the booty you have collected.
^
^^SPECIAL NOTES
^-"Civ II Scenarios" must be installed on your system prior to play.
^-Negotiations are permitted, but Diplomat units cannot be built.
^-Government switching is not permitted.
^
^Age of Piracy is MUCH different than anything you have ever experienced.
Please review the "!!readme.txt" file before beginning play.

Screenshots:
SPiracy.png

SPiracy.png
Author
Blake00
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