Preview version of a mod that will allow to play all base* civs on all ages (*excluding DLC at this moment)
In this preview both Antiquity and Exploration civs have been set for testing on all three ages (and all civs are available for a Modern start)
This is experimental, expect issues, and please report them in the mod's thread.
Installation
extract in your "%LOCALAPPDATA%\Firaxis Games\Sid Meier's Civilization VII\Mods" folder
MacOS: ~/Library/Application Support/Civilization VII/Mods
Linux: ~/My Games/Sid Meier's Civilization VII/Mods/
Steam Deck: ~/My Games/Sid Meier's Civilization VII/Mods/
To uninstall
delete the "classic-civ" folder created on extraction
Configuration
You can edit some parameters in the settings.xml file in "classic-civ\module"
ClassicCivSinglePath : Set DefaultValue to 1 to remove all other unlocks / set to 0 to allow different paths
NumPlayerOnLargerMap : Set DefaultValue to the number of players you want to play with on YnAMP's larger maps (20 max in Antiquity/Exploration, 30 in Modern)
(we're going to need more colors)
In this preview both Antiquity and Exploration civs have been set for testing on all three ages (and all civs are available for a Modern start)
This is experimental, expect issues, and please report them in the mod's thread.
Installation
extract in your "%LOCALAPPDATA%\Firaxis Games\Sid Meier's Civilization VII\Mods" folder
MacOS: ~/Library/Application Support/Civilization VII/Mods
Linux: ~/My Games/Sid Meier's Civilization VII/Mods/
Steam Deck: ~/My Games/Sid Meier's Civilization VII/Mods/
To uninstall
delete the "classic-civ" folder created on extraction
Configuration
You can edit some parameters in the settings.xml file in "classic-civ\module"
ClassicCivSinglePath : Set DefaultValue to 1 to remove all other unlocks / set to 0 to allow different paths
NumPlayerOnLargerMap : Set DefaultValue to the number of players you want to play with on YnAMP's larger maps (20 max in Antiquity/Exploration, 30 in Modern)
(we're going to need more colors)