About:
A classic medieval fantasy scenario set on a large map by Peter F. Delaney.

Mod files rescued from DSquared's Zandanian League backups and repacked in 7zip by Blake. Successfully tested in Civ2 MGE. Blake added some fantasy terrain graphics from the Microprose FW Master of Magic Jr scenario. Also there was no Title.gif so Blake added one for fun.

File added to this area as part of Blake's lost scenario/mod files restoration & cataloging project which can be found here:
https://forums.civfanatics.com/thre...o-doom-b5-strek-swars-sgate-homm-more.657278/

Browse other Civilization 2 scenarios & mods in the collection here:
https://forums.civfanatics.com/tags/civilization-2-mod/
https://www.moddb.com/tags/civilization-2-mod
https://archive.org/search.php?query=subject:Civ2ModCollection&sort=titleSorter

Join the Civilization 2 Scenario League at CivFanatics here:
https://forums.civfanatics.com/forums/civ2-scenario-league.428/

Original Description/Intro:
^By 1600 AD, the first Imperial forces left the island of Lordshome.
^300 years later, they controlled the entire world. Their opponents:
^The Trajamoura, a great desert state far to the north known for its
^spies; the elves, masters of the western wood; Tcha, humans and trolls
^of the swamp islands; Riverside, a powerful but soft economic coalition
^on the east coast; and the dwarves, makers of the mighty mountain forts.
^
^HARD: Riverside, Dwarves
^MODERATE: Tcha, Imperials, Elves
^EASY: Trajamour
^OBJECT: Imperials (protag.) take as many cities as possible by end
^All others, to drive the Imperials off the continent.
^SPECIAL NOTES: See readme.txt for details on all changes!

Screenshots:
SEmpire.png

SEmpire.png
Author
Blake00
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