* Additional Light Cavalry unit: New Horseman unit inserted between Rider (Old Horseman unit) and Cavalry.
* Minuteman changed: Now weaker than Musketman, but cheaper to build and maintain Still gains +5 Combat Strength when fighting in or adjacent to its home territory and gains additional +5 Combat Strength when fighting in Forest or Jungle.
* Fixed: Upgrade and AI types for Peltast.
* Fixed: Hirdman is now available at Iron Working.
* Indian Varu now upgrades to Mughal Sowar.
* Added partial French translation.
Moar Units Mod 1.2
Adds 10 general units and 2 additional unique units for each Civilization.