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Moar Units Mod 1.2

Adds 10 general units and 2 additional unique units for each Civilization.

Tags:
  1. Das Capitolin
    Das Capitolin
    5/5,
    Version: 1.2
    Outstanding addition to vanilla Civilization VI. Highly recommended with Warfare Expanded mod.
  2. I am the real phil
    I am the real phil
    5/5,
    Version: 1.2
    very good mod but could you had unit for the new leader of rise and fall khmer and indonesia please
  3. [to_xp]Gekko
    [to_xp]Gekko
    5/5,
    Version: 1.2
    Makes warfare quite a lot more interesting and blends with the game seamlessly, must have mod
  4. acidm0nkey
    acidm0nkey
    1/5,
    Version: 1.1
    are you kidding me? had a great game going to landsknecht, but instead of half the cost it is double the cost at 400. what the hell
    1. Deliverator
      Author's Response
      The price in gold starts at 100, but then increases with each Landsknecht purchased like Settlers. Is it possible you had already built a couple before the cost reached 400?
  5. birdy92
    birdy92
    5/5,
    Version: 0.84
    Very nice! I like how the units have really cool historic names and the balancing is cool! I was trying something myself and maybe you could help me out? I would like to either edit trade routes making external trade routes better than internal ones (same perks as internal trade routes plus gold for example) or what i would like even more is creating some kind of international trade unit, being able to have one/serveral per civ you are at peace with! That would make a lot of sense because economy encourages peace. You would have to consider going to war because it could cripple your economics, which makes the rest of the winning options more atractive and would make other civs like cleopatra really attractive ( to play with... i mean as a ruler! :D).
  6. Kinez88
    Kinez88
    5/5,
    Version: 0.77
    Great mod, it elevate this game on totally different level.
  7. PolandFTW
    PolandFTW
    5/5,
    Version: 0.73
    Really ads to the game. Question are you going to make one for the Aus DLC?
  8. RohirrimElf
    RohirrimElf
    5/5,
    Version: 0.73
    Excelent mod. Ads many exciting new unique units and a couple for all civs that are badly missing from base game for now.
  9. KAL_MAD
    KAL_MAD
    5/5,
    Version: 0.72
    Great mod. It gave the game a Civ 5 feel. I like what you did with Knights line. It is not as empty as it was before. Carts>Knights>Tanks.

    Thank you
  10. PeterBl
    PeterBl
    5/5,
    Version: 0.71
    I'm loving all your Moar Units mods!
  11. Telruna
    Telruna
    5/5,
    Version: 0.7
    Give this guy a medal. Great mod! Creator is also very responsive to feedback.
  12. TheWaWPro
    TheWaWPro
    5/5,
    Version: 0.7
    Best unit mod out there
  13. Lynnes
    Lynnes
    5/5,
    Version: 0.6
    If you like unit diversity, this is a must have mod!
  14. Clubber Lang
    Clubber Lang
    5/5,
    Version: 0.6
    The more Moar units, the merrier!

    5 Gold Stars.
  15. Kingzguard
    Kingzguard
    4/5,
    Version: 0.52
    This mod is clearly a must have for your Civ VI experience and it has a huge potential and it might become a 5/5 mod in further updates !
  16. RohirrimElf
    RohirrimElf
    5/5,
    Version: 0.51
    Great mod. It belongs to my top 3 most favorite civ 6 mods on civfanatics at the moment.
  17. Horem
    Horem
    5/5,
    Version: 0.42
    Awesome mod for adding Units divercity!
  18. Erty358
    Erty358
    5/5,
    Version: 0.41
    Really cool mod
  19. Zeusmoltar9
    Zeusmoltar9
    5/5,
    Version: 0.4
    Great mod! makes civ6 feel very unique and adds replay, and diversity!
  20. gunnergoz
    gunnergoz
    5/5,
    Version: 0.4
    Thank you for adding what should have been in the vanilla game! Kudos!