AI can raze city-states but this mod can help prevent that.
Features:
1. City-states start with Ancient walls, Medieval walls and Renaissance walls in all difficulty levels.
2. City-states start with Flood barriers in all difficulty levels.
3. City-state's innate bonus Loyalty is increased from +20 to +40.
Features:
1. City-states start with Ancient walls, Medieval walls and Renaissance walls in all difficulty levels.
2. City-states start with Flood barriers in all difficulty levels.
3. City-state's innate bonus Loyalty is increased from +20 to +40.