Resource icon

[SDK MODCOMP] Commerce Rates Modcomp 2016-10-05

This mod adds new rewards for investing a certain percentage of the total commerce in a particular commerce types just like how Theaters and Colosseums currently give +1 :) from X% :culture: .

Now, you can give:

+1 :health: per X% Commerce
+1 :gp: per X% Commerce
+1 Experience per X% Commerce
+1 Free Specialist per X% Commerce
+1 Trade Routes per X% Commerce
+1 State Religion Experience X% Commerce

Not only that, but Traits and Civics can now provide these bonuses (plus the original happiness bonus) in all of the player's cities.

I'm working on something where you'll also be able to give +1 Commerce or Yield for every X% of a commerce. So you could give +1 :food: for every 10% :culture: , for example, or +1 :gold: for every 5% :culture: . But that's proven to be much more difficult than I'd initially anticipated.

I'm also considering a War Weariness option so you can say -10% War Weariness per 20% :espionage: for example.

New XML tags:

CIV4CivicInfos.xml

<CommerceHappinesses>
<CommerceHealths>
<CommerceExtraExperience>
<CommerceGreatPeopleRates>
<CommerceFreeSpecialists>
<CommerceTradeRoutes>

CIV4TraitInfos.xml

<CommerceHappinesses>
<CommerceHealths>
<CommerceExtraExperience>
<CommerceGreatPeopleRates>
<CommerceFreeSpecialists>
<CommerceTradeRoutes>

CIV4BuildingInfos.xml

<CommerceHealths>
<CommerceExtraExperience>
<CommerceGreatPeopleRates>
<CommerceFreeSpecialists>
<CommerceTradeRoutes>
Author
Dom Pedro II
Downloads
363
Views
363
First release
Last update
Rating
4.00 star(s) 2 ratings

More resources from Dom Pedro II

Top Bottom