~ Added triggers for resource mods with higher load orders
v2.02 Gathering Storm update
~ Krakatoa is now an active volcano in Gathering Storm (no longer available without the expansion)
~ New wonders from Gathering Storm have been given ownership effects.
~ Given that natural wonders receive ownership bonuses anyway, volcanic natural wonders no longer provide +2 Yields on adjacent tiles. Given that their yields stack with each eruption, Kilimanjaro, Eyjafjallajökull , Vesuvius and Krakatoa all have +1 Adjacent yield instead of 2.
~ Dead Sea, Everest, Grand Mesa, Matterhorn, Sinai, Sri Pada bonuses now applies to all player units instead of city-trained units. There is something with the way this effect is hooked up in the background where units will lose the ability on game reload.
~ Motlatse Canyon ability reworked. The original ability used an effect that could not be stacked as it turns out. This was bad news for Australia.
~ Other Various bug fixes reported by users.
~ Eye of Sahara bonus now grants +1 (was +2) era score each time a +4 era score bonus is triggered. Golden Ages were too frequent with the former bonus.
~ Naturalists may now be purchased with both Faith and Gold. Why not have both?
~ Bioluminescent Bay
~ Icons for the african wonders update (Mosi-oa-Tunya, Lakes of Ounianga, Namib Sand Sea and Vredefort Dome) have been recreated
~ Historic Moments for those wonders have been updated too
~ Tweaked the defaults in the user settings for better balance
~ Added Natural Wonder fertility, a customisable weight that contributes toward importance of settling on NWs for AI. Hopefully this will make NWs more of a race
~ Added Italian localisation courtesy of the delightful YamiNick. Massive thank you for the support!
Terra Mirabilis v2.20
A mod that reworks Natural Wonders in Civilization VI, and adds 19 new ones that include some old fa