being4itself
Chieftain
- Joined
- Aug 7, 2012
- Messages
- 7
I discovered this exploit today while fooling around. It is pretty lame, but, as I haven't found anyone here talking about it, I figured I would share it.
Hopefully the devs will fix it.
1. Get to the renaissance. If you have policy saving on then you may want to consider saving some of it if possible. Normally I fill out the tradition tree and save the rest until renaissance.
2. Fill out the rationalism tree. Just fill it up and use the two techs on whatever is expensive.
3. Get enough for one more policy. You have just pretty much won the game.
4. Open up the piety tree. Piety and rationalism are opposed so this will put you into anarchy for one turn. During anarchy you will not get money, science, or production so make sure you are finished any projects. Importantly, during anarchy your population will continue to grow and you will still get points toward golden ages as well as culture. End the turn.
5. The following turn you will have the piety tree open and the rationalism tree closed. You can reopen the rationalism tree right away. This will once again put you back into anarchy.
6. When you reopen the rationalism tree it will break the policy bonus you get for having filled out the entire rationalism tree. You will immediately get two bonus technologies. These are in addition to the two technologies you got the first time you filled out the tree. End the turn after you pick them.
7. The following turn you can restart the entire process. Once again you will be able to switch to piety and deal with anarchy. Once again you will then be able to switch back to rationalism and collect your two technologies.
Using this trick you will be learning two technologies every other turn (i.e. one technology per turn) regardless of your actual science income.
Hopefully the devs will fix it.
1. Get to the renaissance. If you have policy saving on then you may want to consider saving some of it if possible. Normally I fill out the tradition tree and save the rest until renaissance.
2. Fill out the rationalism tree. Just fill it up and use the two techs on whatever is expensive.
3. Get enough for one more policy. You have just pretty much won the game.
4. Open up the piety tree. Piety and rationalism are opposed so this will put you into anarchy for one turn. During anarchy you will not get money, science, or production so make sure you are finished any projects. Importantly, during anarchy your population will continue to grow and you will still get points toward golden ages as well as culture. End the turn.
5. The following turn you will have the piety tree open and the rationalism tree closed. You can reopen the rationalism tree right away. This will once again put you back into anarchy.
6. When you reopen the rationalism tree it will break the policy bonus you get for having filled out the entire rationalism tree. You will immediately get two bonus technologies. These are in addition to the two technologies you got the first time you filled out the tree. End the turn after you pick them.
7. The following turn you can restart the entire process. Once again you will be able to switch to piety and deal with anarchy. Once again you will then be able to switch back to rationalism and collect your two technologies.
Using this trick you will be learning two technologies every other turn (i.e. one technology per turn) regardless of your actual science income.