bug

  1. CallMeDale

    UI overlap

    the two top left parts of the UI will often overlap so that the bottom one completely obscured the top one and it seems to do this and correct itself inconsistently for no noticeable reason. Been that way since the game released and I’ve never known what to call those parts of the screen.
  2. L

    Bugs in CBP?

    Hi This is my first post so I apologize in advance if I miss some common "must state info":) I've just swiped my SSD and have a completely fresh installation of CIV5 from Steam. Added the same mods as I usually use and activated them in the sequence starting from 1: (1) Community Patch (v. 89)...
  3. Golden State Bug

    Golden State Bug

    Golden State Bug Unit can't cross the bridge. A builder said when they finished it "Ah we finished." Another said "Uh there are rocks blocking the end of the bridge should we clear that out of the way?" A third worker proclaimed "We're going home!"
  4. S

    [GS] [1.0.0.290] Ottoman Barbary Corsair Coastal Raid bug (Should be Fixed)

    So, the Barbary Corsair has great abilities, and with this bug it can provide unlimited gold. I assume it is reproducible as I was able to do it multiple times, although it was all in the same game. The save file is attached. Variables required: - Be at war with a civ that has built a mountain...
  5. T

    [GS] [1.0.0.29] Ridiculous unit pathing bug with tunnels (not boats this time)

    When trying to order my Cuirassier to take one step forward alongside a mountain, he instead insists on taking a detour through two different tunnels and an enemy city center: Predictably, the move doesn't actually go through if I release the button. Instead, nothing happens, which means it's...
  6. Owen Selevert

    Music plays the same time as other music

    Hello there, I'm not sure if I have found a bug, but during my last playsthe music begunplaying twice but not at the same time with a shift of about 1 second. Sometimes even there would be two different tunes playing the same time. Did this occur to anyone else? I thinkit might be Mods, the...
  7. C

    Razed cities still producing radiation leaks (Should be Fixed)

    During a war with the Mali I razed most of their cities, after they had been defeated the tiles that were previously occupied by nuclear power plants keep getting radiation leaks every few turns, despite the cities they were built in no longer existing.
  8. T

    AI Wars and spams units constantly

    I have no clue if this is an error, or a mishandling on my part or something, but i disabled all the military, diplomacy and even city strategy ai tweaks in the CommunityOptions.sql, CommunityPatchDLLChanges.xml, and Core Tables/CustomModOptions.xml too, but AI on Emperor (didn't test with other...
  9. S

    Fall from Heaven II

    Hi, I am unsure if this is the right place but ... Is this the latest version of Fall from Heaven II? https://forums.civfanatics.com/threads/mod-fall-from-heaven-ii.171398/ Furthermore, I'd like to download BUG and BAT, can anyone suggest a safe source for this, I am a little twitchy about...
  10. nauberry

    [R&F] AI Nuking only one city repeatedly

    Has anyone else noticed the issue, that when AI uses nukes, it only nukes one city over and over again? I Think this might be a bug in the code, as on my recent deity game Greece has bombed my city each turn with three nukes, even though there are many other cities near by they could wipe off...
  11. H

    Multiplayer Save Fix 1.1

    This mod fixes the bug that multiplayer saves would skip a turn when loaded. There is a save game bug in Civ 5 multiplayer: When you save a game or it gets saved automatically, those saves are broken and will skip 1-2 turns when they are loaded. This mod fixes this bug by always creating proper...
  12. S

    Ai always take Honor or Piety (Community Patch only)

    Hey guys, I have playing with the Community Patch lately and it's awesome. But in my games the AI always takes Honor and sometimes Piety. Really NEVER takes Tradition and Liberty. That makes the half of my opponents irrelevant for the victory after a while. Than i wrote a little .xml to block...
  13. M

    Player controlled animals?

    My wife is playing a game of Civ 4 and some how acquired control of some lions. Has this happened to anyone else? She was fighting them and then instead of dying they became hers. Is this a bug? Fresh Install never modded.
  14. S

    Counterspy placement 'bounce' bug

    Ok, I've search all over and cannot this one mentioned, so here we go: 1) On-screen, looking at a city and all the districts 2) From the Counterspy menu, choose a district to place a spy. 3) See the Spy icon go to the designated district. 4) Click 'Next Turn', the Spy bounces back into the...
  15. H

    [R&F] Trade Route Arrows Tank Framerate

    Whenever I click on a trader, my frames drop from around 60fps to like 1 and I get a massive lag spike as well. I think it's because the white arrows are too intensive for my PC to load (which is weird, because I run the game pretty smoothly). Is there a way to remove these arrows completely...
  16. C

    [R&F] BUG 1.0.0.262 (362541) New envoys no longer available after wonder

    After building the kilwa kisiwani no new envoys spawn throughout the remainder of the game when you have previously built the wonder Apadana. I noticed that when the Kilwa completed the two envoys that should have spawned from the Apadana didn't. From that point forward no envoys appeared...
  17. Korija2029

    Working Jotun and frozen

    Wherre cani get working Jotun and frozen civilizations? I tried turning on those in basic installation but when i start the game i get ***kload of xml errors.
  18. Heraldic

    BUG with the songs.

    C2C has a cool way in which you can choose a folder of songs to play during the game. One thing I particularly loved. But as your map gets more detailed and advanced, the songs you choose stop playing and return to normal music gameplay. Anyone know how I can solve this?
  19. Y

    [R&F] Tuner :Bug on Player panel

    Hello, When loading the Player.itp panel in the FireTuner,the "Research Progress" box to change the number of turns on your current technology research is stuck at the number of in-game turns. I wonder if anyone could fix the code or make another function ? Set: function(value)...
  20. C

    [1.0.0.220] Can't start a single player game on Ubuntu 18.0.4

    Expectation: That one should be able to start a normal Civ VI game after booting Civ up and selecting the appropriate menu option. What happened: Booted Civ VI from Steam. Hit Single Player -> Create Game -> optionally edit game settings or use default configs -> Start Game -> the game either...
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