mod concept

  1. Dragonfabri

    Can close ty!

    Found the help i needed!
  2. ThesaurusRex

    [C3C] Allowing barbarians to enslave units

    Coming back to this game I'm honestly impressed by the level at which people have utterly modified parts of the game I was positive were irreversibly hard-coded. How exactly it's done is over my head at the moment, but it's brought back something I've wanted to make possible for a while: what...
  3. Duque de Ferro

    [Super suggestion for new mod or DLC]Barbarian Legacy

    Barbarian Legacy DLC Hello everyone, welcome to the most fantastic suggestion ever in this community(hehehe)! Below I will propose a series of proposals that together can form a super mod or even a great official DLC. Without further ado, let's get started: 1 - Barbarians should give the...
  4. Mantis Toboggan M.D.

    [BNW] I had an idea for a Punic Wars scenario mod and would love to hear people's opinions.

    I posted this yesterday on reddit and figured I'd share it here as well. While listening to a podcast on Ancient Rome I had an idea to make a scenario to play out the Second Punic War. I don't actually know anything about making mods so I don't know if it will happen but I'd love to hear...
  5. mrfrankieman

    Japanese UU A6M Zero Port

    Hello all, I'm looking to port the Unique Unit Zero from Civ V to Civ VI to behave similar to the Mustang for the American Civ but for Japan. I can't seem to understand the mod applications enough to do this myself, it seems pretty straightforward (ie: take the unit model from Civ Vi, the file...
  6. Vanilla Feline

    [GS] 2020 World Builder - Starting Locations Help

    I am putting together a map where I am aiming to have all Civs and City States start with predetermined starting locations. The goal of the map is to be an alternative to TSL Earth maps, where the map itself is unique but follows a similar geographical and historical logic to Earth. That...
  7. J

    [GS] Self-Sabotage for Grievances towards others

    While watching the controversial scene in the 'No Russian' mission of MW2, I thought that it could be possible for any civilization to commit a similar atrocity to generate Grievances and casus belli (an artificial one at that) for a 'justified' war against an otherwise innocent civilization...
  8. TheNeverMan

    Disease

    So generally I am suprised with no disease mechanics in civilization. Except black death scenario there is no disease mechanics. I looked at some mods and for civ V and VI thara are basicly two. So may question is: Were there any epidemic mechanics in civ other than black death scenario? Also, I...
  9. S

    Golden Sun and Dr. Strange Civs

    I recently came up with and am coding two mods and was wondering if anyone would be willing to critique their unique features for me. The first is based on Golden Sun (a series of video games for Gameboy Advance and Nintendo DS released in 2001, 2002, and 2010). Isaac of Weyard UA: Masters...
  10. TyrannusRex

    More Built-In Modding Tools

    I love that World Builder is getting some official attention and actively being implemented into the game. Civ players have waited a long time to be able to craft their own maps---but that got me thinking. What if an aspiring Civ modder could create an entire mod without ever leaving Civ 6? Now...
  11. AzraelZephyrian

    [TERRAIN] Mod concept--[villages and forts]/[two textures on a tile exploit?] (HELP)

    I noticed that roads are able to have improvements over them. This makes me wonder: can I define a texture+model (most likely the Feitoria, mott-and-bailey, and uh...berringer crater...) as a road/railroad-style asset somehow (I know Whoward made the tunnel-borer produce a route improvement)...
  12. Dark-Light

    [GS] Better Germany Idea

    Germany Civ ability: Free Imperial Cities (stays the same) Units: U-Boat (stays the same), Mustard gasser, V2. Mustard bombs- Could be a new chemical warfare bomb. Could ignore walls partially and leave a sudo fallout. I image it would do good damage over time and have a low burst damage. It...
  13. Bobb978

    Ocean Ownership

    Is their anyway to make oceans unclaimable, like they are in real live. Or is there a mod that already does this?
  14. Ashe Lockhart

    [R&F] [Request] New Civ - Commission?

    Hi Folks, I've tried my hand with the software to create my own CIV (my own idea that I am fleshing out, not an actual country), but it is not something that is really working very well and coding is really not in my talents to begin with... If there's anyone out there who'd be open to work...
  15. H

    Maps that allow crossing of north and south poles

    A starting position near the poles tends to hinder expansion, because you can't build cities in half of the directions. If maps allow crossing of poles, then it would be more fair to players with a polar starting position. Right now, civ maps depict a cylindrical earth and not a spherical one...
  16. Mudkip1001

    Urban Expansion/Renewal Mod [Idea/Request]

    https://imgur.com/gallery/1LA3g Photos by TheWaWPro This City is Pretty Impressive, Right? These scenes were manipulated/created by the map editor, however wouldn't it be nice if you could create this while playing the game? The City Center shouldn't be an all encompassing 1 tile that contains...
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