mods

  1. D

    Crash when founding religion

    Hi, I'm new here, so I apologize in advance for violating conventions that exist around here. Problem: Any time I try to found a religion, the game crashes. The religion dialog opens, and the game window just disappears. A few times, I was able to click a religion icon before that happened...
  2. T

    [BNW] Premade Modpack for Linux Users (compatible with flatpak Steam too)

    What I share with you is a modpack that I have been using and maintaining under Linux for quite some time. It significantly improves gameplay without severely changing the base game, and it should be compatible with Enhanced UI. All you need is Brave New World, and this will work OOTB (it even...
  3. S

    {1_civ[3]} doesn't work in mods

    Hello. I'm making a mod, where I translate other mods to russian language. In russian localization we use 6 forms of 'cases' for each name. For example: <Replace Tag="LOC_CIVILIZATION_RUSSIA_NAME" Language="ru_RU"> <Text>Россия|России|России|Россию|Россией|России</Text>...
  4. CanusAlbinus

    PolyCast 395: Nobody Wants Your Stupid Launcher

    The three hundred-and-ninety-fifth episode of PolyCast, “Nobody Wants Your Stupid Launcher“ is now available for streaming on polycast.civfanatics.com. This episode features regular co-hosts CanusAlbinus, Stephanie “Makahlua”, Phil "TheMeInTeam", and Jason "MegaBearsFan". Topics for this episode...
  5. Blake00

    [Col] Civ Video Series Ep 02 - Colonization HD Tour + Col Fan Games, Mods & Scenarios

    Civilization Genre HD Video Series: Welcome to the second episode in a huge video series years in the making where I show you how to play each classic Civilization genre game (including spinoffs like Colonization) in 1080p HD, while showing off some of their best scenarios and mods along with...
  6. Blake00

    Civ Video Series Ep 01 - Civilization 1 HD Tour With Mods & Scenarios

    Civilization Genre HD Video Series: Welcome to the first episode in a huge video series years in the making where I show you how to play each classic Civilization genre game (including spinoffs) in 1080p HD, while showing off some of their best scenarios and mods along with their interesting and...
  7. W

    [GS] Can automatic enabling for newly updated mods can be turned off?

    Hey, so as the title asks, is it possible to turn off or could it be added as a QOL feature?
  8. iammaxhailme

    What are your "almost always on" mods?

    Similar to the quality of life mods thread but this allows anything. I was working on making a document for myself to organize and I figured I may as well post it... I play with a lot of mods sometimes, but usually cycle them around. I play as modded civs often, but I usually shut them off when...
  9. nzcamel

    Toggling pins on and off

    I don't know if this is official or mod (I suspect the later); but it is glorious and so deserves it's own post! Now I can plan cities completely in game, but still have the benefit of not having my screen cluttered up with pins! :woohoo: Edit - no, I do know what it is. It's the Detailed...
  10. B

    Little Python script to help find mod conflicts

    I wrote a little Python script that helps find colliding .lua's in mods. I don't guarantee I got the logic right as my knowledge of Civ modding is limited to the fact that it is done mostly in LUA :). I've just assumed that VP .lua's can be overwritten by .lua's in other mods (that's why their...
  11. F

    Increasing max players with VP

    Hi, Apologies if this is a dumb question/wrong place to post. I recently discovered vox Populi and have been having a lot of fun with it on a giant TSL Europe map--but I find that the map feels a bit sparse with the 22 civ limit. I found other dll mods that increase the civ max to 43, but...
  12. M

    Unit Scale and Count MOD : feedback&suggestions

    Hello, I am working on this mod It reworks not only unit scale and count, but also tune all the animations and formations in a way that it all looks natural when they move or fight, with adjusted ranges\radius and such. At the moment it works like this: Infantry: 16 units Cavalry: 8 units...
  13. Duke William of Normandy

    What Mods would you, if the opportunity arose, want to see integrated into Civilization VI?

    Let me put forward a hypothetical scenario: Firaxis puts out a poll, not unlike the Minecraft Mob Votes, which puts forward a list of possible mods that they could integrate into the game. Which mod/s would you vote for if they were on the poll? For the sake of simplicity, no mods including new...
  14. Iconian

    Deletion attempt causing error?

    I'm struggling to understand deletions. The Database.log file gave me this error: [423270.625] Database::XMLSerializer (Units/Units1.xml): <Update> element requires a child <Set> element. After looking around, my guess is that it's because I don't have "Set' included where I'm trying to...
  15. T

    Mods Loading from Saved Games

    Hi All, Quick question, if you don't mind. Recently pickup this game, after saving and loading a saved game the mods associated are no longer enabled. So my question is, what can an average person who is new to the game can do save a game without disabling mods? Things I tried to do myself...
  16. rotnaj

    Oddities after modding

    So I've been playing CIV 5 heavily modded for about 2 years now, and have all dlcs for it on steam, mostly just a few extra CIVs and a few Maps, with one or 2 added gameplay mods like extra unit promotion options. Last night decided to down load a new batch of civs, a few of which mentioned vox...
  17. Iconian

    Multiplayer, XML's, DLC folders and stuff

    I've visited the CivFanatics forum a number of times in the past, but now I've decided to create an account and start this thread. I have a few questions about mods. I started working on a very large Civ 5 mod about 2 years ago, but ended up having new priorities arise and couldn't get back to...
  18. B

    Unable to load MP Save with Warfare Expanded

    Greetings mighty Civ6 community! I humbly beseech you to hear my plea... I've had a MP game running with my 2 bro's for a few months. Since the most recent update I get the following message when we tried to load up - The only mods we have installed are - Warfare Expanded: Reloaded...
  19. Turtle Anderson

    [GS] Request for Aristos's Extended Policy Cards Mod

    Hello Everyone. Right now, I have the Epic Games version of Civ 6. I got the original game on the Epic Games free sale and decided to purchase the expansion packs. However, the Epic Games system is so far inferior with mods compared to Steam. However, I can still apply mods if I have the...
  20. A

    AI enhancing Mod

    I've been looking for a mod that makes the AI more challenging - I've been thinking about real strategy but (1) how does it work with other mods like civilizations expanded and smoother difficulty + expansions like the New Frontier pass and (2) I've read it makes the AI really passive and never...
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