mods

  1. marius_kaparius

    A shout-out to a fun Civ 6 Youtube Channel

    I would just like to highlight the Youtube channel A CityMaker I've been enjoying of late. The creator uses Civilization VI and its mods to recreate famous cities and relay some of their history. I did a search and did not find a similar thread. I just felt that this person deserved some...
  2. Vanilla Feline

    [GS] 2020 World Builder - Starting Locations Help

    I am putting together a map where I am aiming to have all Civs and City States start with predetermined starting locations. The goal of the map is to be an alternative to TSL Earth maps, where the map itself is unique but follows a similar geographical and historical logic to Earth. That...
  3. Z

    [BNW] Every mod freezes my game on start please help

    Ocean cities, wonders packs, Future worlds, reform and rule, the air/land/sea unique unit packs, corporations, you name it. I have tired these all individually (one mod loaded, start game, game freezes after i hit begin and my first settler is about be selected) These mods worked fine about 2...
  4. SunniBoi

    Looking for artists to make units, willing to pay

    Hello to all, I'm looking for people who can make units for civ 3, preferably medieval/fantasy centered units such as foot soldiers and perhaps dragons. I'm willing to pay for anyone's efforts and I would love to know how to just make these units myself. So any help would be appreciated...
  5. I

    Question about modding

    Hello. Do u know how to write a code to have an effect working when I choose the social policy tree?
  6. K

    Hotseat a scenario you created with mods

    Hey guys, I've been going around the forum trying to find an answer but cannot figure it out I created a map with a scenario (custom civs and city states), some of which are from Mods. I'd like to play the game in hotseat with my other mods activated (ie Emigration, IGE, Extra Wonders, etc...)...
  7. gelodgreat

    R.E.D Total War

    Hi All, I'll be creating a new type of R.E.D Mod. This will be a page for collaboration. I'll be posting screenshots of possible changes and help me build this mod. I'll be modifying the files to have them organized. Upcoming Mods. * R.E.D Modpack - little enhancement (size) * R.E.D RAF-...
  8. Bevel Lemelisk

    [GS] Unit Mods for Civ VI GS

    I havent played in about a year, and it looks like I am well behind on some of the most updated mods and I was wondering which Unit Mod (s) is the most definitive and supported? Its not just general units but also unique civ units as well that I am interested in. I thank you all for your...
  9. Glax

    [BNW] Combined Conditions to get Victory MOD?

    IS there any mod that requires 2 or all conditions for Victory? for Example to Get Victory.. You have to get Domination+ Cultural to Get Victory Screen Or Get the all 5 Conditions to Get Victory Screen i would like to get all five victory conditions before the Victory Screen Comes...and plays...
  10. bostonbongrips

    Best CPU for Modding Civ

    I am in the process of upgrading my CPU and wanted to get some feedback from the Civ community because Civ is my most played game. I am into a lot of mods, I usually have 60-80 enabled at a time. I am considering the Ryzen 3900X vs Intel i9 9900K. My initial thought was Ryzen because of higher...
  11. D

    where can i find two "game option mods" + a missing religion one

    where can i find two "game option mods" 1.(one that ad the option to have all the civs on the map including on slot for the player + a mod that forbid other civs to found any religion if there parents religion have been already created) 2.a missing religion mod (which ad others religion for...
  12. Lonecat Nekophrodite

    Zaab Spicey 2020-01-21

    Civilization 6 Vanilla enhancements and optimizations. For any Civilization 6 players not yet ready for challenges of expansions, but admires new units. Also this mod reorganizes unit lists to be more historically accurate. Changes in this V: 1.0 Version. Changes to Vanilla games 1. Changes...
  13. Sevaljevic

    Cant load RealEraStop mod..

    Hello I have problem to load mod in Civ VI, can anyone help, thanks! This is how my Modding file look:
  14. A

    [MOD] LOTR: Crashes

    Hey all, this is my first post so I apologize if I'm in the wrong thread. I found someone's post about their mods conflicting so I assumed to post in the same thread. I have some Lord of the Rings mods installed. I am gonna list them below along with the game parameters and my computer's specs...
  15. coolio2654

    Final say: Can the Modpacks work on the Mac?

    Hello, all. I have been playing Civ5 on my windows for many years now, have 300+ hr.s, and have enjoyed the glorious of multiplayer mods all that time on windows. However, does the modpack-creation technique work on the mac? I want to play with a friend. Some sources - link1, link2 - claim that...
  16. ArchNova

    GeneratePantryPaths Error ?

    Hello I do appologies for posting this post and if it does actually exist i haven't found it. I got one error while trying to build my mod D:\Games\SteamLibrary\steamapps\common\Sid Meier's Civilization VI SDK\ModBuddy\Extensions\Application\Civ6.targets(104,5): error MSB4044: The...
  17. N

    Quo's Combined Tweaks not loading

    Hi all, I recently downloaded QCT and followed the installation instructions, but upon trying to load a game with it active, the mod doesn't load. Is there anything I'm missing or need to do? Thanks in advance!
  18. SkipperXIV

    [GS] My Mod isn't working and I have absolutely no idea why

    So I decided to try to add in a civilization to the game. I've followed the tutorials on this forum and used many of the tools here. As far as I can tell, I did everything I was supposed to do to get this thing to work. And yet, when I load it in-game, it brings up a bunch of errors. The...
  19. vaporclasp

    Kangaroo Mod

    As soon as John Curtin announced for Civ VI I was overjoyed. Finally kangaroos were going to be added to Civ VI. To the disappointment of Civ fans everywere, there were no kangaroos added to Civ VI. I am still hopeful that they will add them in time, but until that time I am looking for someone...
  20. aguaacrobata2

    No international tourism at all

    I am on my Trajan game, already quite advanced about to end the industrial age (turn 280 and year 1818 d.C.). I have a national park, a themed museum and several wonders, but looking at the cultural victory conditions I still have no tourists at all, and what surprises me is that no other civ...
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