production

  1. G

    Long build times - Spring 2017patch

    The build times in one of my conquered cities seem way too long. Is this a bug or am I missing something?
  2. E

    A Few Questions About Production Buildings

    First off, do "production-specific" buildings increase the production of everything (assuming you have access to salt for the tannery) or does the boost only apply to the specific types of things they list in their descriptions? The cannon forge, for example says the actual increase in...
  3. Strudeler

    Strudeler's Mods - Civ6 Advanced 3.1.2

    Strudeler's Mods - Civ6 Advanced will change the game pace and game size by altering production cost, production output, research speed, and combat mobility along with several minor modifications to the base game as well as the DLC. Changelog found within the mod folder.
  4. sman1975

    How to raise/lower production for different civs

    Hello - me again... I'm working on a mod (scenario) with 7 different player civs set in Napoleonic Europe. These civs differ vastly in their technical evolution - e.g. France in 1799 has quite a higher production capability (building for building) than say Ottoman Sultanate, Austria might be...
  5. sp00n

    Lumbermills for Rainforests 1.0

    Because why the f*** not? Now you maybe even want to keep some of those rain forest tiles instead of cutting them down right away.
  6. G

    Help with Very Simple Mod

    I'm at my wit's end. I've been trying to write a very simple mod that halves the production costs of units, buildings, wonders, and districts. I downloaded a mod that is known to work (I even tested it on my own system) and adapted/reverse-engineered the code from there. I placed my two mod...
  7. FieryCharizard7

    LUA Function like when a forest is cleared, but when a unit dies

    Hello all, I've been learning LUA for about a week now, and I think I have a handle on it, but I am unsure about making a LUA function. It will be an ability from a wonder that will increase a city's production on whatever it is currently constructing (whether a unit, building, wonder, etc.)...
  8. bdubsky

    [][reproducible] Bug description: Carl Sagan can has too many production

    I found a fun bug on my first playthrough. Here is what happened, in order: A city was building Launch Mars Habitation. In the linked file the city is Skedsmo. I recruited a Great Scientist, Carl Sagan, with faith. Carl Sagan provides +3000 progress to any space race project. This is where the...
  9. I

    Half Unit And Building Production Costs 2

    Halves all unit and building production costs (both building and buying). Does not change maintenance costs. Installation Instructions Download and unzip to your mods directory, enable in the additional content menu within the game.
  10. R

    Producing Battleship Armada, Created Single Missile Cruiser

    I was using the ability to produce an entire battleship armada at once. When I started, it was about 29 turns to complete. After about 25 or so turns of production, I also completed the lasers technology. When production completed in the selected city, a single missile cruiser was produced...
  11. H

    Production overflow doesn't occur when the unit goes obsolete after ....

    ... being removed from the production queue, when some amount of hammers have already been put into the obsolete unit. Example- Lets say I'm building a Slinger while researching Archery. I have put in "X" amount of production into the build. Now I start building a Builder and leave the Slinger...
  12. LoganConte87

    Can I skip "Choose Production"? CIVILIZATION VI

    Hello everyone, it's constantly forcing me into creating new units or buildings in the cities, is any way to skip it? I remember, i could choose on the previous version of the civilization, between gold and research...
  13. M

    No districts/buildings/wonders needed to surpass EVERYONE in science?

    Hey guys, please share your thoughts about this. I really really love civilization games (sid please have my babies), but this civ 6 thing is frustrating me and I still hope so badly that I'm missing something here and that the game is more balanced than it seems to me right now. I've played 4...
  14. Wodan

    Can't clear select city production prompt

    Situation: at war with pedro, conquer capitol, get a city in peace agreement, annex it, in your notification/actions queue (right side of the screen) you get a hammer/city select production notice. Immediately sell the city back to pedro for all his gpt. Bug: the select production notice...
  15. Switching Production

    Switching Production

    Some shields may be wasted if you switch to an item that needs fewer shields than what you have accumulated.
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