update

  1. PDX Firefly

    Millennia | 2024 Roadmap & Update 1

    Hello there! It's community ambassador, Firefly, here. First and foremost, I want to express my gratitude to everyone who participated in the Public beta last week and over the weekend. We received a lot of valuable feedback that the developers are incorporating into Update 2, which is just...
  2. PDX Firefly

    Millennia | Future Ages & Update 0

    Hello, everyone. Ian Fischer of C Prompt Games here. It somehow seems like it was a long, long time ago, but we launched Millennia just last week. It might feel more distant to C Prompt, as we had several weeks of the team testing the release build (and thanks again to everyone playing and...
  3. C

    Use the <update> or <replace> tag on dummy buildings for custom traits.

    Hi all, I have been able to use the <update> and <replace> tags in buildings, I have used them in dummy buildings to create custom traits for the civilizations I have created, but I noticed that the modifications I make to the buildings through these dummy buildings with update and replace are...
  4. Thorvald of Lym

    [TOT] MGE Conversions

    Spun off from my posts in the Modified Scenarios Workshop thread, this is a progress tracker for my work to update the original MGE scenario roster for compatibility with Test of Time. It also serves as a sounding board for input on rebalances and graphical updates. The plan is to post...
  5. Thorvald of Lym

    [TOT] The Day After: Redux

    "The Day After" is a scenario by Dorian Credé for Fantastic Worlds that I first discovered through @Blake00's archiving efforts here. Essentially an advanced vanilla start with a post-apocalyptic flair, it was basically playable except for one key oversight: the horrendous level of on-map...
  6. G

    My Take on "Immersive Empire Names"

    I left a rather lengthy comment on a recent JumboPixel video about the upcoming update, which will supposedly include a mechanic for consistent, era-crossing empire identifiers. I thought it might be worth sharing here to get others' thoughts on how I've come to think of the whole...
  7. G

    I Was on a Winning Streak, Then the AI Started Hustling Me!

    I'm not sure what, if anything changed, but shortly after winning enough games handily, I'm suddenly finding it much harder to find that same mojo. I've been playing Metropolis difficulty on a Huge map at Endless speed (because even that barely seems to leave me with a satisfactory span of time...
  8. W

    [GS] Can automatic enabling for newly updated mods can be turned off?

    Hey, so as the title asks, is it possible to turn off or could it be added as a QOL feature?
  9. Laurana Kanan

    April 2021 Update - Patch Notes Discussion

    April 2021 Game Update In this final free update of the season comes new units, new maps, and several balance adjustments and gameplay fixes based on player feedback. Read on for the full list of what’s available in today’s free game update. Version 1.0.12.9 Size = 518.2 MB [NEW FEATURES]...
  10. Laurana Kanan

    February 2021 Update - Patch Notes Discussion

    February 2021 Game Update Included in this update is the new Barbarian Clans, the Leader Selection Pool and several balance adjustments and additional changes based on player feedback. Read on for the full list of what’s available in today’s free game update. Version 1.0.10.15 Size = 157.1MB...
  11. Zegangani

    [NFP] How satisfied are you with NFP (So far - Updates included)?

    It's been 9 Months now since we got the 1st NFP Pack, The Maya-GrandColumbia Pack with Apocalypse Mode, and now, so far, we got 7 new Civilizations, 10 new Leaders/Alt-Leaders, 7 new Game Modes, 1 new Scenario and plenty of other Stuff (Bug and Balance Fixes, New Features, improved AI...etc)...
  12. K

    [NFP] Civiliazation VI Religious Leader update

    So yesterday I was playing civ 6 with some friends and one of them conquered a ai neighbour and took all their cities. My friend had no religion but the conquered ai did and he asked if he could claim the religion, obviously the answer was no, but I thought about it a bit and came up with a few...
  13. Laurana Kanan

    December 2020 Update - Patch Notes Discussion

    December 2020 Game Update Included in this update is the new City-State picker, which lets you choose which City-States you would like to include in your next game and the Searchable Unit List, which will help you search and filter functions in the World Tracker panel to quickly find any unit...
  14. Laurana Kanan

    October 2020 Update - Patch Notes Discussion

    This update includes the new Pirates multiplayer scenario, as well as some balance tweaks to previously-released New Frontier Pass content. We’ve also got some general fixes and AI adjustments included in this update. Read on for the full update notes. October 2020 Game Update [New Feature]...
  15. M

    Help with updater

    Hello guys, I just did fresh install of Civ IV Complete from GOG. After that I have downloaded rand full installer and installed it successfully. Now, when I ran it, it showed update available. Downloaded roughly over 2000 files and than nothing happens. After launching it again it says: There...
  16. Laurana Kanan

    [NFP] Byzantium & Gaul Pack (September 2020) - Patch Notes Discussion

    BYZANTIUM AND GAUL PACK [NEW FEATURES] CIVILIZATION: BYZANTIUM Unique Ability – Taxis Units receive +3 Combat Strength or Religious Strength for each Holy City converted to Byzantium's Religion (including Byzantium's Holy City). Byzantium's Religion is spread to nearby cities when...
  17. sbadude

    [R&F] After Update Cannot Send Trade Routes [SOLVED]

    After the September Update, I can no longer initiate trade routes. After I get my first trader, I can click the unit and pull up the list of possible trade routes. After selecting a city I wish to trade with, the "Begin" button does not work. I can just keep clicking and clicking. I have tried...
  18. NerdByFate

    Civilization VI Mod Expansion Converter v1.0.0

    This utility converts outdated mods to be compatible with the latest Civilization VI expansion(s) by modifying their config.xml files. Disclaimer -------------------------------------------------------- This will not work for every mod in existence. This application will only successfully...
  19. R

    [GS] Noob here, how to make a save update new mod values?

    Question. I made changes in my mod file that I'm using for one save, but the changes don't apply when I reload that save. It is just a value change, no line added. Only line I added was the AffectsSavedGames line in .modinfo but that didn't do anything. Any way I can make the save update the values?
  20. TheYutzWithTheHorse

    [BNW] New Launcher Civ V SDK

    I have noticed that since the new update to Civ V heralding a new launcher and many ingame changes, that the Civ V SDK no longer allows me to open the map builder. The SDK launcher will open up and when you select map builder, the Civ V launcher will open, the SDK launcher will close and the map...
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