[1.0.1.383] Out of bounds ranged attack damage with Oligarchy SP

Pep

King
Joined
May 28, 2002
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688
Location
Spain
In the image you can see I can do 26 damage from ranged attack to the nearby swordman. I have the Oligarchy SP. I'm not sure but I think the bug is only in the damage number shown (26, instead of 10, the max health points for units) and not in the combat mechanics algorithm.

I've also attached the savegame.

EDIT: Removed the savegame because I'm near the quota limit
 

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I'm not convinced that's a bug. Yes it doesn't technically make sense to say 26 damage inflicted but it does at least tell you that it's a better situation than a unit that will deal only 10 or 11 damage expected.

Possibly just make the UI a tiny bit clearer.

When Firaxis release the core source code there's a good chance I'll be modding this part of the UI.
 
I agree it's not a bug. This isn't just with numbers > 10, but also with any number that exceeds the current hitpoints of the target. If the target has 1 Hp left, you can still be predicted to do 4 Hp of damage. As PieceOfMind says, it helps to see how much overdamage you're doing. If it said it expected 10 damage, then 8 could be a viable outcome. With 26 predicted, I know it's going to be really dead.
 
It also shows the true value, so as to show combat odds. 26:1 is better than 10:1. less likely taking more than 1 damage.
 
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