Here's a partial turn log. I'll have the rest later.
Pre-flight 1750 BC Check in with the other civs. Roman wont discuss selling us WC. Good news => he doesnt have iron yet.
Hammy doesnt have anything hooked up, wont sell.
X-man has wines, but no iron. No sale there either.
We have a settler in Entremont. Where? Go back an reread the game thread. Tex has a very good idea. Settle towards the iron. Towards the iron it is.
We need some more intel on Persias lands. Wake up a warrior in Alesia and head him south. Well do some probing.
City check four turn settler factory is up and running.
Three food in city center? Ah-Ha! Thats right were agricultural. That ought to help us in the long run.
Sliders at zero.

10% science gets us a tech in 120 turns. Sliders stay at zero.
Looks like were ready to rock and roll. Since were the Celts. U2, Van Morrison, and the Corrs go into the CD player.
IBT Four barb horses ride out of the north.
1. 1725 BC We climb a mountain to peek into Persia. No iron in that mountain. Our dude wandering the far east Wallace (thats a Scottish name, we need some Irish names), spots a light blue boarder=> Hittites. Go a wake up some unnamed warriors and give them proper Irish names, Seamus, Sean, Liam and Padraic.
Move two workers to start a road to the east.
IBT The four barbs continue south. The Iroquois complete the Oracle.
2. 1700 BC Our northerly worker can be hit by the barb horses. Colleen runs to the safety of Entremont on her newly completed road.
Meet Mursalis. Hes annoyed at us. He has five cities including his capitol, 442G, and is up Masonry, Alpha, WC, & Wheel, so no chance for two-fers. He doesnt have anything hooked up.
MM our settler factory, and bump the lux to 10% to accommodate the growth.
Step into Persian lands to have a peek.
IBT X-man asks us to leave. Sure thing.

The four horsemen set up on the hill west of Entremont. If they pillage, there goes our factory for a while.
Alesia: Warrior=>Barracks
Ludgunum, Verulamium: Warrior=> warrior (for exploring)
The Hittites start the Pyramids.
3. 1675 BC William (thats a British name!) climbs a hill and have a peak into Persepolis. No iron yet. Wallace does the same over by the Hittites with the same result.
Dub one of the new warriors McGuire, in honor of the gent who fed me too many beers down in Pensacola. The other is named Brian in honor of my Pop.
IBT X-man kicks us out.
The four horsemen run across Entremont tiles which cause the factory to break slightly. We get the settler, but not the growth.
4. 1650 BC Since Sasha is threatened by the barbs, I stop her from working and send her.
See if we can keep the barbs away from our cities. Send Brian right out next to them.
Lux back to 0.
Mursalis, Julie, and Hammy will give us WC for our entire economy. X is a grouch. Lets wait.
IBT The barbs just sit on the hill.
5. 1625 BC It doesnt appear that Persia is going to have iron. Talk about good news.
To be continued
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