As usual, some things made the cut, some things didn't and will possibly appear in a later version. Note that this version introduces new gamespeeds and makes significant changes to the calendar and existing gamespeeds. These are intended to better suit HR's more expansive techtree but will probably need a fair bit of tweaking still before they fit perfectly. Your feedback in this thread would be very helpful for this process.
You may have noticed that version has been called 1.16 instead of the 0.9.6 that you might expect to follow on from the previous version (0.9.5). This is because I've decided to adopt a new version scheme from here on. Firstly, although the mod still has some rough edges I feel that at some point (not entirely sure when) it ceased being a beta. Secondly, I was running out of numbers; '1.0' was approaching and seemed to signify some sort of finished or final version that may have once been the plan when I first started working on HR but certainly isn't anymore.
This version is the 16th version of History Rewritten released - thus the 16 in 1.16. The next version will be 1.17, and so on. Much simpler!
Download (~290 MB)
--- Version 1.16 ---
You may have noticed that version has been called 1.16 instead of the 0.9.6 that you might expect to follow on from the previous version (0.9.5). This is because I've decided to adopt a new version scheme from here on. Firstly, although the mod still has some rough edges I feel that at some point (not entirely sure when) it ceased being a beta. Secondly, I was running out of numbers; '1.0' was approaching and seemed to signify some sort of finished or final version that may have once been the plan when I first started working on HR but certainly isn't anymore.
This version is the 16th version of History Rewritten released - thus the 16 in 1.16. The next version will be 1.17, and so on. Much simpler!
Download (~290 MB)
--- Version 1.16 ---
Civilizations
• Portugal: Carrack (UU) now available at Compass
Leaders
• New Leader: Te Rauparaha (Polynesia)
Traits
• Financial: how often interest is received now scales with gamespeed
Technology
• Employment: also requires Masonry
• Polymers: renamed Composites again
• Property: no longer requires Masonry
• Reassigned the free techs the AI gets on higher difficulty levels
Civics
• Authoritarianism: GPP penalty increased to 50%
• Free Religion: now has low upkeep
• Redistribution: Cottage growth penalty removed, now has -50% trade route yield
Specialists
• All specialists now give +2 GPP (reduced from +3 GPP)
Buildings
• New National Wonder: Refinery
• Forge: Copper and Iron bonuses increased to 10%
• Kiln: Peat bonus increased to 10%, cost lowered to 50
• Laboratory: now unlocks at Electricity
• Royal Cemetery: also requires Masonry
• Stable: Horse and Elephant bonuses increased to 10%
• Increased the chance that certain buildings will survive conquest
Wonders
• New Wonders: The Colosseum, Porcelain Tower, Brandenburg Gate
• Angkor Wat: now unlocks at Civil Service
• Great Library: now unlocks at Philosophy
• Hagia Sophia: redesigned (lets you capture enemy UBs)
• Kremlin: renamed Saint Vasily's Cathedral since that's what it actually is
• Notre Dame: now unlocks at Patronage
• Shwedagon Paya: now unlocks at Ethics
• Sistine Chapel: brought in line with similar wonders of its era
• Taj Mahal: also causes golden ages to improve diplomatic relations
• Temple of Kukulkan: was accidentally named 'The Pyramids'
• Several wonders have had their costs adjusted
• New wonder movies should now display on OSX
Units
• New Unit: Pirate
• Dromon: now able to pillage and blockade, has upkeep costs
• Frigate: now available earlier at Optics
• Galleass: now has +25% coastal defense instead of +50% coastal attack
• Galleon: now available at Charter
• Ironclad: strength increased to 20
• Mobile Artillery: was accidentally named 'Artillery'
• Privateer: strength reduced to 9 (from 10)
• Ship of the Line: now available earlier at Meteorology
• Torpedo Boat: strength increased to 18, movement reduced to 3
Promotions
• Reverted experience change to standard BTS progression
Religions
• Shrines: now require Temples instead of Great Temples
• Fixed a rare bug that could cause all religions to be founded at once
Terrain
• New Terrain: Savannah
• Reefs: less common and shorter overall, no longer grow
• Ocean trade now unlocks earlier at Compass (+1 trade route moves to Meteorology)
Resources
• Coffee: revealed at Horticulture
• Gems: revealed at Mining
• Incense: revealed at Ritual
• Sugar: revealed at Crop Rotation
• Tobacco: revealed at Horticulture
Improvements
• Workshops: no longer cause pollution
Routes
• New Routes: Paved Road, Highway
• Routes have been rebalanced to include the new route types
• Routes now have a small gold cost to build (but not to maintain)
Miscellaneous
• New Game Speeds: Saga (1200 turns), Odyssey (1800 turns)
• Adjusted number of turns in a game (Quick: 300, Normal: 600, Epic: 900)
• Calendar revamped for all game speeds
• Cities can now build culture at Artisanry (formerly Patronage)
• Numerous Civilopedia texts added
• Enabled Wonder Movies, Religion Movies, and Tech Splash for Multiplayer
• Portugal: Carrack (UU) now available at Compass
Leaders
• New Leader: Te Rauparaha (Polynesia)
Traits
• Financial: how often interest is received now scales with gamespeed
Technology
• Employment: also requires Masonry
• Polymers: renamed Composites again
• Property: no longer requires Masonry
• Reassigned the free techs the AI gets on higher difficulty levels
Civics
• Authoritarianism: GPP penalty increased to 50%
• Free Religion: now has low upkeep
• Redistribution: Cottage growth penalty removed, now has -50% trade route yield
Specialists
• All specialists now give +2 GPP (reduced from +3 GPP)
Buildings
• New National Wonder: Refinery
• Forge: Copper and Iron bonuses increased to 10%
• Kiln: Peat bonus increased to 10%, cost lowered to 50
• Laboratory: now unlocks at Electricity
• Royal Cemetery: also requires Masonry
• Stable: Horse and Elephant bonuses increased to 10%
• Increased the chance that certain buildings will survive conquest
Wonders
• New Wonders: The Colosseum, Porcelain Tower, Brandenburg Gate
• Angkor Wat: now unlocks at Civil Service
• Great Library: now unlocks at Philosophy
• Hagia Sophia: redesigned (lets you capture enemy UBs)
• Kremlin: renamed Saint Vasily's Cathedral since that's what it actually is
• Notre Dame: now unlocks at Patronage
• Shwedagon Paya: now unlocks at Ethics
• Sistine Chapel: brought in line with similar wonders of its era
• Taj Mahal: also causes golden ages to improve diplomatic relations
• Temple of Kukulkan: was accidentally named 'The Pyramids'
• Several wonders have had their costs adjusted
• New wonder movies should now display on OSX
Units
• New Unit: Pirate
• Dromon: now able to pillage and blockade, has upkeep costs
• Frigate: now available earlier at Optics
• Galleass: now has +25% coastal defense instead of +50% coastal attack
• Galleon: now available at Charter
• Ironclad: strength increased to 20
• Mobile Artillery: was accidentally named 'Artillery'
• Privateer: strength reduced to 9 (from 10)
• Ship of the Line: now available earlier at Meteorology
• Torpedo Boat: strength increased to 18, movement reduced to 3
Promotions
• Reverted experience change to standard BTS progression
Religions
• Shrines: now require Temples instead of Great Temples
• Fixed a rare bug that could cause all religions to be founded at once
Terrain
• New Terrain: Savannah
• Reefs: less common and shorter overall, no longer grow
• Ocean trade now unlocks earlier at Compass (+1 trade route moves to Meteorology)
Resources
• Coffee: revealed at Horticulture
• Gems: revealed at Mining
• Incense: revealed at Ritual
• Sugar: revealed at Crop Rotation
• Tobacco: revealed at Horticulture
Improvements
• Workshops: no longer cause pollution
Routes
• New Routes: Paved Road, Highway
• Routes have been rebalanced to include the new route types
• Routes now have a small gold cost to build (but not to maintain)
Miscellaneous
• New Game Speeds: Saga (1200 turns), Odyssey (1800 turns)
• Adjusted number of turns in a game (Quick: 300, Normal: 600, Epic: 900)
• Calendar revamped for all game speeds
• Cities can now build culture at Artisanry (formerly Patronage)
• Numerous Civilopedia texts added
• Enabled Wonder Movies, Religion Movies, and Tech Splash for Multiplayer