It would suck if it didn't. To start fresh and have to wait for a long time for good mods to roll out...But I am hopefully for Skunk's World War 1 Mod to be released for it. It looked so awesome.
Definitely, I have been waiting for his mod forever, in any form, and I will be using many of his units in this mod. He also just came out with Italian biplanes, and the Big Bertha! Now I have railroad arty and the big bertha. Plus he has a nice Russian arty piece I plan on using. I found some cool looking bunkers, I would like to add as well.
Pretty much, what I plan on doing is taking the units and techs from Jon Shafer's Great War mod, that I added alot to, and bring all that into this mod. First I have to finish this Imperial period that leads to WWI. I have to bridge everything together, and that's why I am taking my time, so I can decide how best to do that. I am just going to add some things, and go from there and tweek it as I go. First thing is that I want to brin out a few UU's for certain civs. Like I added the French Foriegn Legion for France. Now I want to add the Light Brigade for Britain. These units will be unique, and you will be able to build six of them. After that, I wanted to add Boer Commandos, and start on some techs that are going to bring us into the future. Things like Thermodynamics, and Refrigeration. Alot will be alocated to the research of aeronautics, and shipbuilding. I have to add Imperial Infantry, which will basically be early WWI troops, along with more modern arty systems, and mg's.
I have readded Electricity, and Textile Mill, and Colonial Admin, which gives you, a national wonder called National Empire, and building that gives you a Colonial Admin building in every city you own. The benefit is happiness, and lower maintenance costs.
I was thinking of making it so you have to have at least ten cities to build a National Empire. I borrowed the idea from the toal realism mod. I thought it fit well with what I am trying to portray here.