1933 ww2 v7.0

i understand your concerns. On pretty much every other scenario where the british empire is playable as one, the canadian/indian parts of the empire would end up producing more and being more important cities for the empire than the home cities

keep up the good work!

THANKYOU! I appreciate that very practical observation in balancing the game! :goodjob:
 
I'm playing it now with Soviets - I started war with Japan helping Chang Kai Shek :) And i get 'just one turn more' syndrom :D

BTW Mayor war between China and Japan started in 1937 but in 1933 as i think they were in state of war and Japanese made part of China marionette - Manchuko. Hovewer till 1937 no mayor fight didn't happen. Not 100% sure i know much better europe history
 
THANKYOU! I appreciate that very practical observation in balancing the game! :goodjob:


no problem :D

another observation: is it right that the UN/LON is built and ready to make proposels so soon? I dont get to try out the other civics as these proposels are voted in quite quickly. It's just a bit annoying
 
no problem :D

another observation: is it right that the UN/LON is built and ready to make proposels so soon? I dont get to try out the other civics as these proposels are voted in quite quickly. It's just a bit annoying

Yeah it would be changed in nxt patch - it's real annoying when you can't setup other civics - will fix it - the Leage Of Natin Building would have less priorities. And maybe we will make UN as seperate building in the end-game techs
 
I didn't have the download yet so I still haven't seem the map in detail.

But I read somewhere that said the mod has 3 religions, the communist, the facist and the capitalist. Capitalist seems to be most suitable for Chiang.

Obviously there are various game play issues that I couldn't be aware of at this point in time, but putting Commuism as the state religion of Chiang Kai Shek is just like puting Roosevelt as Communist ... is just incorrect :sad:

No offence, just hoping to throw in my two cents.

Agree about Chiang Kai Shek. But, Roosevelt as a Communist - it doesn't seem like THAT much of a stretch. :mischief:
 
I think the size of the british navy is too small. both germany and japan have more ships than the brits in the scenario and i think the royal navy should be the largest in the game. be sure to give them an aircraft carrier or two just as the japanese have. with many overseas colonies it was vital they had a strong fleet to protect them. i'm sure you already know about that though :D
 
maginot line should be located on the southern front of France - BTW I frequently get CTDs with this scenario and mod although very impressive work. AI routine has to probably be streamlined to limit wait times.
 
I think the size of the british navy is too small. both germany and japan have more ships than the brits in the scenario and i think the royal navy should be the largest in the game. be sure to give them an aircraft carrier or two just as the japanese have. with many overseas colonies it was vital they had a strong fleet to protect them. i'm sure you already know about that though :D

Thanks again for your input... I will adjust and it will be changed in next update in 1-2 days. :)
 
Because, of course, welfare reform is exactly like what Stalin did:rolleyes:

Well, I'm not sure Stalin's problems were because he was a Communist. After all, there is nothing inherent in the theory of Communism that requires purging millions of citizens. Roosevelt did a bit more than "welfare reform" - he started Social Security, price controls, and even regulating economic output allowed by private citizens. Granted, some of that was in pursuit of the war, but certainly not all of it.
 
good scenario, but one thing i noticed was that when i finished building the olympia stadium wonder, the game totally collapsed i guess due to the lack of a screenshot for it. Just letting u know u should probably work on wonder placement. Thats my only complaint in an otherwise great scenario.
 
good scenario, but one thing i noticed was that when i finished building the olympia stadium wonder, the game totally collapsed i guess due to the lack of a screenshot for it. Just letting u know u should probably work on wonder placement. Thats my only complaint in an otherwise great scenario.

Thank you for your feedback and compliment. :) Yes... the Olympic Stadium is still crashing, as well as DNA, Arc de Triumphe, etc. The wonder movies bug was fixed in the work done up to this weekend, and we are hoping to post the Mod patch this weekend and that will fix a lot of things. I'll post a note here when it is put up on line. :goodjob:
 
Hi! Fantastic mod! I just started to play as the Canadians and have a few cents to put in as I have just started. Just a few minor things if I can remember, mainly about the map.

First off, only about 1/3 of Canada is colonized. Not a biggy, I'll just send out settlers and make Canada myself =) But could pose problems if the AI sends in settlers?

Second.... Quebec is the Capital of Canada???

Third, Ottawa, not Ottowo. And why is Ottawa on Lake Huron? And how come the populaiton of Qubec (City?) and Montreal greater then that of Ottawa which I am presuming includes Toronto?

Forth, not sure why there is only one city for Ontario (Ottawa) but two cities for Quebec? Why Toronto is not inluded when it is further away from Ottawa where as Montreal is right next door to Ottawa.

I would remove Montreal and put Ottawa where Montreal is and place Toronto perhaps over where Ottawa is... even though that isn't super realistic, it is more so than it is now. And rename Quebec to Quebec City.

Great so far but many errors on city placement for Canada. I'll keep you informed how my game turns out.

Thanks.
 
Hi! Fantastic mod! I just started to play as the Canadians and have a few cents to put in as I have just started. Just a few minor things if I can remember, mainly about the map.

First off, only about 1/3 of Canada is colonized. Not a biggy, I'll just send out settlers and make Canada myself =) But could pose problems if the AI sends in settlers?

Second.... Quebec is the Capital of Canada???

Third, Ottawa, not Ottowo. And why is Ottawa on Lake Huron? And how come the populaiton of Qubec (City?) and Montreal greater then that of Ottawa which I am presuming includes Toronto?

Forth, not sure why there is only one city for Ontario (Ottawa) but two cities for Quebec? Why Toronto is not inluded when it is further away from Ottawa where as Montreal is right next door to Ottawa.

I would remove Montreal and put Ottawa where Montreal is and place Toronto perhaps over where Ottawa is... even though that isn't super realistic, it is more so than it is now. And rename Quebec to Quebec City.

Great so far but many errors on city placement for Canada. I'll keep you informed how my game turns out.

Thanks.

Thanks for your input into Canada as portrayed in 1933 scenario.

1) Canada had to be limited to cities due to it’s population. As it is - most European and U.S. cities weren’t included unless they were either 3 million population or strategic, and often had to be both. Sooooo, Canada doesn’t have many cities in 1933 that really qualify, but I was happy to include a decent distribution of cities to make Canada a viable contender relative to its population at the time. Note how many American and Asian cities are missing that are MUCH bigger than ones you speak of for Canada.
2) Not sure what you mean two Quebec??? There is only one city of Quebec. The Provinces/States/etc are not used as city names. And if you mean to have one city for each Province, then that would GREATLY unbalance the game – can you imagine the U.S. with 50 cities placed on that little map? And what that would do to the game balance?
3) As for Ottawa spelling, that was corrected a while back in past scenario revisions – sorry. As you can see by city grouping, the cities of Canada are side by side without a space to spare… I had to group them tightly to fit in what I could and that puts a geographical misplacement of some cities to fit in major choices. The map for all nations had to allow for some misplaced cities to fit the most major or strategic cities in. As for Toronto – it just DIDN’T FIT.
4) Happy to change the capital from French Quebec to Ottawa – I have revised the cities to include this change... check latest scenario revision v7.5 after today and it will have the map redrawn to accommodate, and will have a few more cities pre-placed so settlement won’t be required right away.

Good luck with your game, :king: I would be interested how Canada could dominate or win in this game, starting with such a small population. It actually had no Army/Air Force/Navy to speak of – comparative to others of the day, and I have had to give it a much larger presence then actually in the field at the time.
 
ok cool thanks. That fine, I understand my points were fairly picky and it is all about balance. By two Quebec cities I meant two cities that are in the province while Ontario province only got one city.

But not a problem at all! Just the Quebec city as the capital had me a little puzzled as Ottawa should get all the capital bonus'

Thanks!
 
o yea i also forgot to mention, you should change the building style to the industrial ages instead of modern for more realism. even though this age would be considered the modern age, the majority of the planet (apart from some cities in the U.S.) did not have skyscrapers and even wind turbines, just a thought, but keep up the good work
 
looks like a superb mod! has anybody tried this as a multiplayer?
 
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