Fabrysse
Charming-snake learner
- Python :
- The Gir's Partisans mod is integrated. I have not yet suppressed the promotions. Actually it runs. I'll work on desabling promotions this evening...
- International events we talk about yesterday. I'll purpose you something constructed in a few days... I have to think about that before, search some ideas...
- SDK :
It's the first time I try something like that.When I compile Dale's mod (with only Ranged Field Bombardment and Missiles enabled), I have a syntax error.
Of course, I don't know why !
Code:[B]Code::Blocks v1.0 - build logs : [/B] Project : CvGameCoreDLL Compiler : Microsoft Visual C++ Toolkit 2003 (called directly) Directory : C:\My\Personnal\Path\ -------------------------------------------------------------------------------- Switching to target: Final Release CvArea.cpp c:\My\Personnal\Path\CvUnit.h(773) : error C2061: syntax error : identifier 'BattleUnitTypes' Process terminated with status 1 (0 minutes, 29 seconds) 1 errors, 0 warnings
- Mixed SDK + Python :
The TheLopez's Sniper mod contains python and SDK elements. I'll have a look as soon as possible to understand how to modify files to suppress building and promotions element. Hope I'll find...
Problem : will I be able to mix TheLopez code and Dale's code ? No, I won't !! Like I did it yesterday, if I just have to move files and compile, and that no problem occurs, it'll be good. But if there is any problem, I will be out
Garret, don't you think we should open a new thread about modpacks integration, SDK and Python work ? All about this is written here, and this thread becomes big...