De Bliksem
Chieftain
- Joined
- Oct 5, 2018
- Messages
- 8
Hi all!
2 questions for my first custom civilization .My civilization cant build settlers, but uses generals to settle. These generals also grant a bonus when stationed in a city.
1. Is there a way to passively generate great generals? Currently generals can only be obtained through policies, a free one at a certain tech (as optics with venice) and through battle. Besides speeding up the generation of generals through battle, are there other methods of generating generals, like specialists for example?
2. Right now, ive got a piece of code in lua that makes it so that when a general is stationed in a city, the city enables a dummy building which gives it happiness. However, I want the bonus the city gets to be a variety of choices, not just happiness. I want to link the building the city gets to the focus the city is on, so for example give it 15% growth on food focus, 15% production when on production focus, etc. Is it possible to link the focus of the city to what specific dummy building spawns?
Other relevant suggestions are also very much appreciated
2 questions for my first custom civilization .My civilization cant build settlers, but uses generals to settle. These generals also grant a bonus when stationed in a city.
1. Is there a way to passively generate great generals? Currently generals can only be obtained through policies, a free one at a certain tech (as optics with venice) and through battle. Besides speeding up the generation of generals through battle, are there other methods of generating generals, like specialists for example?
2. Right now, ive got a piece of code in lua that makes it so that when a general is stationed in a city, the city enables a dummy building which gives it happiness. However, I want the bonus the city gets to be a variety of choices, not just happiness. I want to link the building the city gets to the focus the city is on, so for example give it 15% growth on food focus, 15% production when on production focus, etc. Is it possible to link the focus of the city to what specific dummy building spawns?
Other relevant suggestions are also very much appreciated