2360 Bc

HUSch

Secret-monger
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1. Ari 8 and look
2. Pyt 1 at hill (I prefer) or 3
3. Ana 3 or ?
4. Eup r at rice

Ari


Pyt


Ana
 

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Ima little bit confused with the map, ¿can someone with multiplayer or human made maps explain me a bit why there are so many mountains and what they want to divide?

Maybe there is only one meeting point?
 
Ari has gone 8 and sees this.
I prefer 7 and then over the forrest tile (it's the only forrest tile we see) in the next turn, perhaps there are more forrest tiles behind.
The other option is heals or go 6 on the hill.


 

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1. Ari 8-6
Don't like the idea to leave Ari not fully healthy on a tile without def-bonus, but 7 isn't too bad either.
2. Pyt 1
for better look. Maybe heal on hill?
3. Ana 3
4. Eup r at rice

Looks like I agree with HUSch mostly;)
 
I agree with everything except for Pythagoras. Wouldn't it be smart to have a look at the coast from the hill by moving 1?.... or is everybody planning on using a workboat to do coastal scouting? :mischief:
 
:lol: Woops! I got Pythagoras and Anaxagoras confused. Pay no attention to me - especially if you know anybody from the Classics department that awarded me my degree :shifty:
 
Topas
You want Ari heals next turn, because we give away our fast moves, if we remain at def -boni.

Question:
Does Ari heal after going 1/2 move? Is it the same like vanilla? Then I vote for heal now.
 
I think units heal only, when they not moved.

I just don't like the idea of a not healthy Ari being attacked without def.bonus probably somewhere close to our first contact...
 
I think units heal only, when they not moved. ok

I just don't like the idea of a not healthy Ari being attacked without def.bonus probably somewhere close to our first contact...
I don't understand, what is close to first contact, what is the meaning?


But for this turn
That's Topas vote above Ari goes 6 to hill
I want to go at flood-plains

Perhaps there are a few votes of other member.

The turn finish in 3-4 hours, I 'll play in time.
 
I don't understand, what is close to first contact, what is the meaning?
Aristotle could be close to the place where we'll contact another team.
Or maybe not -- no way to guess what was in Sullla's mind when making the map. :)

I'm torn between healing here (and losing a turn's progress) vs going 6 and not stopping to heal at all.
 
In this turn there is no healing, so i play 6 at hill. Then we can heal or not?

We 've not much time, today. My day is finish.
 
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