By changing turn limit per difficulty. Like 600 for Warlord.I don't see how you can balance around Warlord besides lowering all costs/inflating yields more so they can win before turn 500.
By changing turn limit per difficulty. Like 600 for Warlord.I don't see how you can balance around Warlord besides lowering all costs/inflating yields more so they can win before turn 500.
I guess it is kind of hidden in the OP, but I did try to specify that for brevity using notation that d4 = difficulty 4 (although I think that's king, not warlord which is 3)they are quite cryptic, yes
I am assuming "D4" means warlord and "D6" means emperor
Yeah, Continents+ feels artificial. It makes all CS spawn on islands, correct?Why not Continents instead of Continents+? Is it Continents+ a better map?
I figured it out- please disregard previous postJust curious -Why is there not a commuitas map with a + UC option? or am I just misreading as commuitas without anything listed next to it is just the default with UC-
because I meant to write Pangea+ and did a complete brain-off moment...Why not Continents instead of Continents+? Is it Continents+ a better map?