3rd Crusade. Middle Ages pbem

Yes that sounds good, Maybe the English sword and Danish sword can make their way there now, instead of wandering around my poor villages. :)

====>fe
 
English Court

Nothing much to report ... when will the feast happen? ... do We bring a plate ... dress casual ... We require more information ... protocols to follow :p

Spoiler Lurkers only :

:nono: Unless you are a Lurker or have permission

Tech research too long Norse Tradition in 27 turns minimum
Economy = 25gp +17gp per turn
* Need to get more science happening!!! ATM 0% Science ... because at $0 income still minimum science rate


Cities
>Bamburgh (T - Pop=1 + 5 turns, granary in 27, +3gp
>Chippenham* (P,T,B,G,M - Pop=3 + 2 turns, Settler in 2, +16gp
>Cumbria (T,B - Pop=3 + 2 turns, settler in 1, +3gp
>London (T,B - Pop=3 + 2 turns, worker in 2, +6gp
>Repton (T,B,G - Pop=3 + 0 turns, swordsman in 1, +4gp, +3r&d(1 scientist)
>Thetford (T,B - Pop=3 + 0 turns, swordsman in 3, +4gp, +3r&d(1 scientist)
>York (T - Pop=3 + 7 turns, barracks in 3, +4gp, +3r&d(1 scientist)
>Nottingham (T,B - Pop=2 + 2 turns, granary in 7, +6gp
>Hastings (T - Pop=1 + 2 turns, barracks in 10, +2gp

I have swordsman in Europe he continues to explore ...
I have warrior in the Fjords ...
1 Ship loading (2 x sword) ...
1 ships coming back ... will transport settler and swordsman to Mainland


English vs Danes
ROP = 7 turns
No Danish expansion in England


English vs Franks
Sent Horse Riding ... I accepted but cannot swap tech as i am still researching ... will send a message to explain ... I don't have anything to trade with you yet ... I am researching Norse Tradition ... so do you wait or give now ... this is the question ... what do you say?
I'll wait, norse tradition is no good to me.

English vs Germans
nix


After GPS, Behind gameplay Diplomacy
nix

>
>
On to the Danes
 
Trading and building. Our horseman has gone to keep an eye on the berserker. We are putting up with all of these troops for now but expect them to move out soon.

====>fe
 
English Court

We continue to be impressed by the beauty of the countryside for We love to be a wondering as We go a wandering ... We have our people toil the soil and sew the seed ...

Spoiler Lurkers only :

:nono: Unless you are a Lurker or have permission

Tech research too long Norse Tradition in 26 turns minimum
Economy = 61gp +16gp per turn
* Need to get more science happening!!! ATM 0% Science ... because at $0 income still minimum science rate


Cities
>Bamburgh (T - Pop=1 + 4 turns, granary in 26, +3gp
>Chippenham* (P,T,B,G,M - Pop=3 + 1 turns, Settler in 1, +16gp
>Cumbria (T,B - Pop=1 + 1 turns, settler in 15, +2gp
>London (T,B - Pop=3 + 1 turns, worker in 1, +6gp
>Repton (T,B,G - Pop=3 + 6 turns, worker in 1, +5gp
>Thetford (T,B - Pop=3 + 0 turns, swordsman in 2, +4gp, +3r&d(1 scientist)
>York (T - Pop=3 + 6 turns, barracks in 2, +4gp, +3r&d(1 scientist)
>Nottingham (T,B - Pop=2 + 1 turns, granary in 6, +6gp
>Hastings (T - Pop=1 + 1 turns, barracks in 9, +2gp

I have swordsman in Europe he continues to explore ...
I have warrior in the Fjords ...
1 Ship loading (3 x sword) ...
1 ships loading ( ) ... settler next turn


English vs Danes
ROP = 8 turns
No Danish expansion in England


English vs Franks
nix

English vs Germans
nix


After GPS, Behind gameplay Diplomacy
nix


>
>
On to the Danes
 
Hawklord said:
Trading and building. Our horseman has gone to keep an eye on the berserker. We are putting up with all of these troops for now but expect them to move out soon.

====>fe
We shall leave your territory. GPS to the Germans.
 
The berserk must be going by sea, unless he is lost, as he is heading West. Maybe he is not high enough in rank to go to festivals.

====>fe
 
English Court

We wonder whom these ruffians are that the French bicker about ... Our ears are being assulted by this constant whinery ...

Meanwhile We grow bored with the Fjordian reports and have instructed Our warrior to move southeast ...


Spoiler Lurkers only :

:nono: Unless you are a Lurker or have permission

Tech research too long Norse Tradition in 25 turns minimum
Economy = 77gp +3gp per turn
* Need to get more science happening!!! ATM 0% Science ... because at $0 income still minimum science rate


Cities
>Bamburgh (T - Pop=1 + 3 turns, granary in 25, +3gp
>Chippenham* (P,T,B,G,M - Pop=2 + 3 turns, Sword in 4, +9gp
>Cumbria (T,B - Pop=1 + 1 turns, settler in 14, +2gp
>London (T,B - Pop=3 + 10 turns, granary in 8, +6gp
>Repton (T,B,G - Pop=2 + 5 turns, Sword in 3, +4gp
>Thetford (T,B - Pop=3 + 5 turns, swordsman in 1, +3gp, +3r&d(1 scientist)
>York (T - Pop=3 + 2 turns, barracks in 1, +3gp, +3r&d(1 scientist)
>Nottingham (T,B - Pop=3 + 10 turns, granary in 3, +6gp
>Hastings (T - Pop=2 + 3 turns, barracks in 4, +2gp

I have swordsman in Europe he continues to explore ...
I have warrior wandering the Fjords ...
1 Ship loading (3 x sword) ... 1 ships loading ( ) ... settler next turn ... soon we will found 2 cities on mainland Europe ...


English vs Danes
ROP = 9 turns
No Danish expansion in England


English vs Franks
nix

English vs Germans
nix


After GPS, Behind gameplay Diplomacy
nix



>
>
On to the Danes
__________________
 
@ The Danes
Do you mind if we ride along with you as we are going that way too. Not that we want to keep an eye on you or anything honest :mischief:

Building up.

====>fe
 
English Court

The Franks seem, to Us to have a wide sweeping country ... as do the Danes ... We feel a might under populated on Our island home ...


Spoiler Lurkers only :

:nono: Unless you are a Lurker or have permission

Tech research too long Norse Tradition in 24 turns minimum
Economy = 80gp +10gp per turn
* Need to get more science happening!!! ATM 0% Science ... because at $0 income still minimum science rate


Cities
>Bamburgh (T - Pop=1 + 2 turns, granary in 24, +3gp
>Chippenham* (P,T,B,G,M - Pop=2 + 3 turns, Sword in 3, +15gp
>Cumbria (T,B - Pop=2 + 3 turns, settler in 5, +1gp
>London (T,B - Pop=3 + 9 turns, granary in 4, +6gp
>Repton (T,B,G - Pop=2 + 2 turns, Sword in 5, +5gp
>Thetford (T,B - Pop=3 + 0 turns, swordsman in 5, +4gp, +3r&d(1 scientist)
>York (T,B - Pop=3 + 1 turns, granary in 10, +3gp, +3r&d(1 scientist)
>Nottingham (T,B - Pop=3 + 9 turns, granary in 3, +8gp
>Hastings (T,G - Pop=2 + 2 turns, barracks in 3, +2gp

I have swordsman in Europe he continues to explore ...
I have warrior wandering the Fjords ...

Navy
HMGalley Eros - (settler,2xsword,army) ... to found city
HMGalley Cherub - (3xsword, ) ... wait for settler
... soon we will found 2 cities on mainland Europe ...


English vs Danes
ROP = 10 turns
No Danish expansion in England


English vs Franks
nix

English vs Germans
nix


After GPS, Behind gameplay Diplomacy
nix

>
>
On to the Danes
 
We have payed a return visit to the Danish settlement to say hello :wavey:
Building and trading and stuff.

====>fe
 
English Court

Yawn ... nothing to relieve Our boredom ... matters domestic are well in hand ... We feel like a holiday abroad ...

Spoiler Lurkers only :

:nono: Unless you are a Lurker or have permission

Tech research too long Norse Tradition in 23 turns minimum
Economy = 90gp +11gp per turn
* Need to get more science happening!!! ATM 0% Science ... because at $0 income still minimum science rate :eek:
Luxury Resources - Wool,
Strategic Resources - Horse, Iron, (Coal - not connected)



Cities
>Bamburgh (T - Pop=1 + 1 turns, granary in 23, +3gp
>Chippenham* (P,T,B,G,M - Pop=2 + 2 turns, Sword in 2, +15gp
>Cumbria (T,B - Pop=2 + 2 turns, settler in 10, +2gp
>London (T,B - Pop=3 + 8 turns, granary in 3, +6gp
>Repton (T,B,G - Pop=2 + 1 turns, Sword in 4, +5gp
>Thetford (T,B - Pop=3 + 4 turns, swordsman in 12, +3gp, +3r&d(1 scientist)
>York (T,B - Pop=4 + 4 turns, granary in 9, +4gp, +3r&d(1 scientist)
>Nottingham (T,B - Pop=3 + 8 turns, granary in 2, +8gp
>Hastings (T,G - Pop=2 + 1 turns, barracks in 2, +2gp

I have swordsman in Europe he continues to explore ...
I have warrior wandering the Fjords ...

Navy
HMGalley Eros - (settler,2xsword,army) ... sail down to Spain
HMGalley Cherub - (3xsword, ) ... load settler next turn ... across channel to found city ...


English vs Danes
ROP = 11 turns
No Danish expansion in England


English vs Franks
nix

English vs Germans
nix


After GPS, Behind gameplay Diplomacy
nix

>
>
On to the Danes
 
GPS to the Germans. See France, we are now out of your territory, now if you do as we have done, it will be friendship all round. Attached is an image for any lurkers. Here is the score ATM for all teams.
 

Attachments

  • Score 894AD.jpg
    Score 894AD.jpg
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Germans.
GPS. slowly building new cities, all rather quiet atm.

I will be away tonight and tomorrow so apologies as I may slow the game up a day.
 
English Court

Yes a holiday abroad ... We need a change of scenery and air ... Let a van guard be sent to prepare for Our arrival ...
Mainland_City.jpg

Spoiler Lurkers only :

:nono: Unless you are a Lurker or have permission

Tech research too long Norse Tradition in 22 turns minimum
Economy = 13gp +12gp per turn
* Need to get more science happening!!! ATM 0% Science ... because at $0 income still minimum science rate :sad:
Luxury Resources - Wool,
Strategic Resources - Horse, Iron, (Coal - not connected)



Cities
>Bamburgh (T - Pop=2 + 10 turns, granary rush = 88gp, +3gp
>Chippenham* (P,T,B,G,M - Pop=2 + 1 turns, Sword in 1, +15gp
>Cumbria (T,B - Pop=2 + 1 turns, settler in 9, +2gp
>London (T,B - Pop=3 + 7 turns, granary in 2, +6gp
>Repton (T,B,G - Pop=3 + 3 turns, Sword in 1, +5gp
>Thetford (T,B - Pop=3 + 3 turns, swordsman in 11, +3gp, +3r&d(1 scientist)
>York (T,B - Pop=4 + 7 turns, granary in 8, +4gp, +3r&d(1 scientist)
>Nottingham (T,B - Pop=3 + 7 turns, granary in 1, +8gp
>Hastings (T,G - Pop=3 + 5 turns, barracks in 1, +3gp

I have swordsman in Europe he continues to explore has hit the Med ...
I have warrior wandering westerly past the Fjords ...

Navy
HMGalley Eros - (settler,2xsword,army) ... sail down to Spain
HMGalley Cherub - (3xsword,settler) ... across channel to found city ...


English vs Danes
ROP = 12 turns
No Danish expansion in England


English vs Franks
nix

English vs Germans
nix


After GPS, Behind gameplay Diplomacy
nix
>
>
On to the Danes
 
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