3UC/4UC for VP: Project Coordination Thread

Status
Not open for further replies.
https://ibb.co/m4VTKc

As you can see, I have 11:c5food: from buildings (from terrain and religion is ok), which among buildings is 4.20 granary, 3.78 monastery and 1.26 well, totalling 9.24.

Ok, it seems like 4.20 displaying from granary is wrong, as base is +1 and if we make well +1 and +3 monastery, that means base total +6 from observatory is totalling 11. Mystery solved :)
 
I'm playing as The Mayas.
The UU is fine as a very early UU can be.

I don't get what the UB (Ball Court) has to offer. Also, the mysterious K'atun Ahaw doesn't work, unless I missed something?

Civ5Screen0002.jpg

Oops ! "are about"
 
The k’atun ajaw promotion itself doesn’t do anything. Every 20 turns the computer adds a new promotion and subtracts the old promotion, up to 4 promotions:
K'atun Ahaw - No Bonus
Hun - 5XP, 5%CS
Ka'a - 5XP, 10%CS, 5% CS in Forest/Jungle
Oox - 5XP, 10%CS, 15 CS in Forest/Jungle
Kan - 10XP, 10%CS, 15 CS in Forest/Jungle, +10HP healed when fortified in friendly territory

This is all in the strategy section for the building already. Did any of your units get any of the promotions listed?
 
Last edited:
This is all in the strategy section for the building already. Did any of your units get any of the promotions listed?

When just built, not any promo is attached to the unit. I'll check the old ones to see if one of the four you're speaking about comes up
 
This is all in the strategy section for the building already. Did any of your units get any of the promotions listed?

Double checked. I don't have any with this kind of promo. Even those Built in city with Ball Court, even much more than 20 turns after.
I'm playing marathon. The Mayas selected among 13 others on the map because they doesn't interact with VP-EE features.
 
@Asterix Rage Can you check if the units built with Ball Court receive the initial promotion Katun Ahaw at all? The problem could be a) they don't get it at all, hence no other promos b) they get it but they don't get nw ones every 20 turns

Edit. Also, on Marathon they will get the promos every 60 turns, unless you change TrainPercent n GameSpeeds.
 
Can you check if the units built with Ball Court receive the initial promotion Katun Ahaw at all?
They don't. (Pic bellow)

on Marathon they will get the promos every 60 turns
More than 100 turns since the first unit built with Ball Court

Civ5Screen0003.jpg
 
@Asterix Rage So, the problem is that you don't receive the initial promo. Which is very strange because the Lua for that is so simple, that there's no room for any errors there even. And it is working, as you could see on my pic.
So, do you actually train those units, and is there the required building? They cannot be purchased.
 
So, do you actually train those units? They cannot be purchased.
Most of them are purchased.

I set CommunityPatchDLLChanges.sql :

UPDATE CustomModOptions
SET Value = '0'
WHERE Name = 'BALANCE_CORE_SCALING_XP';

UPDATE CustomModOptions
SET Value = '0'
WHERE Name = 'BALANCE_CORE_HALF_XP_PURCHASE';
 
Russia observations, now that I finally got a good long game rolling:

Pogost gold boost from city connections is now a borderline ludicrous snowball. I have twenty cities (19 of which are puppets), and Pogost in just about all of them. Making 600+ gold/turn from city connections alone before Industrial(on Marathon - it's still way more than I usually make in similar situations). It might be worth it to maybe divert some of the bonus from city connection gold to elsewhere to even things out.

Although granted, "Russia makes you rich" is kind of a sweet thing to have. Others, please test out Pogost too - currently it feels rather swingy based on how big an empire you have.

Licorne is a dangerous thing, although one thing keeps bugging me slightly: movement after attack is... not actually of much use on a siege weapon, and it mostly serves as a minor annoyance to tell it to skip turn after attacking. Otherwise, it's a pretty basic but good unique unit.
 
Last edited:
Triple check...

5 new pics below to showing :

The training of a Tercio in Palenque. No Ahaw promo !
The List of mods
The promos are in the Civilopedia !

pal1.jpg pal2.jpg ml1.jpg prmo1.jpg prmo2.jpg

I will make further tests a new game. The thing for sure is that Civilopedia should tell us a bit more about the Ahaw mechanics.

About the "Bloody Game speed scaling punishment", I believe I can make this change to "restore" the "20 turns" cycle for a Marathon?

(Holkan.lua)
...
function RenewalCycleOnHolkan(iPlayer)
local pPlayer = Players[iPlayer]
local iCounter = (math.floor(20 * GameInfo.GameSpeeds[ Game.GetGameSpeedType() ].TrainPercent / 100)) / 3

if Game.GetElapsedGameTurns() % iCounter == 0 then
...
 
About the "Bloody Game speed scaling punishment", I believe I can make this change to "restore" the "20 turns" cycle for a Marathon?

(Holkan.lua)
...
function RenewalCycleOnHolkan(iPlayer)
local pPlayer = Players[iPlayer]
local iCounter = (math.floor(20 * GameInfo.GameSpeeds[ Game.GetGameSpeedType() ].TrainPercent / 100)) / 3

if Game.GetElapsedGameTurns() % iCounter == 0 then
...

Forget that. So stupid ! I didn't think enough !

Moreover in this case (passive promotion) It makes sense to scale with game speed
 
Something is definitely wrong on your end, @Asterix Rage. The civilopedia entries are working just fine on my end:
Spoiler :

upload_2018-3-18_11-1-57.png
 
Something is definitely wrong on your end

Yeah definitly.
I downloaded v29 again, reinstaled, set a new game and it works !
I did something wrong, I'll never know what. Very sorry for the false alarm

Ball Court is so fine :crazyeye:
Does the Katun Ahaw apply to units built before the Ball Court?
60 turns to get a bonus on Marathon is a very long delay. Why not 40 ? (30 on Epic)
 
No, it does not apply to units retroactively. We thought that was consistent with the rest of maya’s Kit, where even their UA needs to be unlocked via tech
 
Status
Not open for further replies.
Back
Top Bottom