Tophet looks a bit weak compared to contemporary buildings, but it's already pretty potent because it comes so early and can be invested in with Carthage's bonus gold. It might need to be buffed more, but I would like someone to try it first.
Tersane - right now the Tersane gives +0%
to naval ranged units and +30%
to naval melee. I don't know what the intent is. I think it would be fine at 30% for both though
Hacienda - the description that
@adan_eslavo has made lists its base yields as 1
/1
/2
, but the actual yields the UI currently gives are 1
/1
/1
. When
@FoxOfWar did an early test on Spain this UI was totally OP, but it's been drastically changed. Another test with this UI is needed to see if it performs well.
Prau - Looking again at Indonesia's build, I have fooled around with the prau and I love it, but I think it could do with a small reduction in CS to 12-13 (1-2 less than base trireme). The unit is designed to avoid combat, and does that exceedingly well. Perhaps it should come with the caveat that the unit can't hold its ground?
Mughal Fort/Qila - The building converts 10% of food every turn into culture. This is incredibly powerful. I would maybe say too powerful. What if instead the building gave 15% of city defense as culture?
Kampong - Changes to the imperialism tree have made the tree an absolute must for Indonesia (monopolies have been buffed, and ocean tiles now get 2
/1
and earlier). Kampong already gets boosted by lighthouse, harbor, and seaport, so I wonder if this UI is too buff now?
Any new UBs which give irregular buffs to luxuries (Agora and Baan Chang) - These buffs are really only for flavor, but they could be situationally powerful. It might be best if we abandon "flavor" boosts to specific luxuries if people find it disrupts gameplay overmuch.
Horse Archer - Removing accuracy I might not be enough of a nerf to compensate for the unique promotion we gave the unit; it's a very useful promotion. We might need to reduce RCS back to the base skirmisher's (12) as a way of rebalancing the unit.
Wat - We dropped a non-central buff on Siam's UB, and compensated with 3 weaker buffs. I like the extra literature slots more than the unique spy actions at the moment, but if people find the Wat is significantly better with the 4UC changes, we could drop the spy action stuff