Ethiopia :
- Monolithic Chruch : the Game info of the UI still indicates that the MC can be built on Marble, which isn't the case anymore, so this must be corrected
Portugal :
- Cacadores : it's unique promotion still doesn't work (argh !)
- University of Coimbra : the bonus yield from CS Feitora is added or substracted correctly when a Feitora is added/deleted from a tile in CS territory (and, as intended, there is no effect when a Feitora is added/deleted anywhere else)
Morocco :
- Riad : There is no info ingame about the yields (gold/culture/GMerchant points) added thanks to the effect of the building on TR. There should be at least a popup like what happens with the Portugese UA (I think)
Celts :
- The civilopedia article should be modified so that all adjacency bonus can be read
Here is the current situation with this article
Persia :
- Paradise Garden : the yields of this UB are too important (+9 basic yields compared to a classic Garden plus the +1 gold/+1 culture on all guilds => with 3 writer guilds and 3 artist guilds, each Paradise garden gives 9 gold, 9 culture and 3 tourism... this is just insane for a Classical era building)
+ the building gives +3 gold while also still having the 3 GPT maintenance cost
Suggestion :
- Eliminate the maintenace cost of the building and its gold base yield (since they balanced each other), or go back to the gold revenue of the Garden by eliminating the gold base yield (a 'Paradise garden' shouldn't cost less to maintain than a 'Garden', except throught indirect bonus, like the one to guilds).
- Diminish the culture/tourism base yields to +2/+2, or even +1/+2 (the building will still give a lot of culture through the 'culture on GAge' bonus and the bonus to guilds).
Aztecs :
- Huey Teocalli : the 'Food' denomination lacks in the Game info for the UW in the 'GAge bonus' part (see below)
Austria :
- Landwehr : why choosing the K.K. Landwehr denomination ? I know what it means, but there is little risk of being misunderstood when using simply 'Landwehr'.
+ the Game info no longer indicates the effect of the 'Yorkscher Marsche' (cupromotion
+ I think we should talk about the unit a bit. What do you think of it ?
Egypt :
- Kopesh : the Game Info of the unit must be corrected because of the recent changes to the 'Fatigue' promotion : the GI should be changed from 'temporarily reduces the combat power of a unit that it attacks' to 'reduces the combat power of a melee foot unit that it attacks until this unit fortifies', or something else (I'm not sure of what this promotion does exactly anymore).
America :
- Monitor : the unit should have the same promotion (Coastal patrol) as the Korean Turtle ship, since both units have exactly the same bonus in that regard.
China :
- Xiafan Guanjun : the Game Info should be reworked (as it is now, there is nothing besides the fact that it is a Chinese unique unit), and the Strategy should be updated to take into account the changes from the last months (the unit no longer has the 'Supply' promotion, for example).