Also, I believe korea is done? I think it can be moved out of the temp file
@Blue Ghost, I hope you don't mind I have assigned the Germany lua to-do list to you on GitHub?
Japan and Zulu are also really close to being done; each needs relaltively simple lua to be complete.
@hokath has expressed reservations about the current proposal for the InDuna, suggesting the AI wouldn't benefit from the InDuna's XP on expending the GG:
InDuna - on creating a citadel, gives 60XP to stacked unit, and 15XP to adjacent units.
I think the AI grasps stacking and grouping around a GG well enough that this wouldn't totally go to waste, but maybe they let their GG's run free when they are going out to build a citadel?
I'm not all that broken up, since AIs get lots of other bonuses w.r.t. unit XP that humans don't get, and there's always times where a human player can exploit something better than the AI.
I really like the idea of the unit creating a 1-time gathering of units, and I think that properly reflects Indaba in-game. The total XP you could potentially get from this would be 150 (60*1+15*6). Is that too high? should the stacked unit only get 30-45XP?
The other thing is this is the only GG replacement that we have proposed that has its main benefit be its effect when expended.
Shofet lets you ignore ZOC
Khan gives Medic
Sweden gives 30% CS instead of 15%