FoxOfWar
Prince
Minor balance observation: Fale Tele's yields feel very small, even when going intentionally wide(40 cities in my current game). Could probably bump the instant yield part a bit more(to 3 or 4 gold/culture/faith/food), given that you're not going to build that many buildings in ancient era in the end (and later scaling is less of a balance problem). Compare to the Organization tenet, giving 10 of food and culture, and you'll likely get Fale only a bit earlier.
This is mostly a problem in Marathon, I think - gamespeed multipliers aren't very good when the starting number is so tiny. (18 each in Renaissance is basically nothing)
Koa is cool - it's actually pretty useful to have a combat-focused Scout that can hamper and hinder things in skirmishes; though it mildly overlaps with Maori Warrior, but maybe there is just enough of a time and role difference for it to not matter.
This is mostly a problem in Marathon, I think - gamespeed multipliers aren't very good when the starting number is so tiny. (18 each in Renaissance is basically nothing)
Koa is cool - it's actually pretty useful to have a combat-focused Scout that can hamper and hinder things in skirmishes; though it mildly overlaps with Maori Warrior, but maybe there is just enough of a time and role difference for it to not matter.