Pre-flight: CivAssist 2, Word running. Get the save loaded. Look things over.
Turn 0, 4000 BC: Move scout S, revealing tundra to the south. Move worker E, revealing a goody hut. I already like this one better. Settle our Capital, set production to a Scout. Begin Alphabet at 100%, due in 34 turns. Settling reveals game north and wheat west, neither in Moscows 21 tiles.
IBT: Absolutely nothing happens.
Turn 1, 3950 BC: Scout moves S, revealing more Tundra an 2 Furs. These should stay ours.
IBT: Nada.
Turn 2, 3900 BC: Scout moves N, finding a bay with fish. Decent Colossus site.
IBT: Nada +1.
Turn 3, 3850 BC: Scout pops goody hut, getting maps. The map shows us 2 Silks. This one is looking very good.
IBT: Worker finishes irrigating the cow, begins road.
Turn 4, 3800 BC: Scout reveals nothing new.
IBT: Moscow Scout=>Warrior.
Turn 5, 3750 BC: Scout 1 goes north, finding plains, desert, and another bay. First scout climbs mountain, revealing decent territory.
IBT: Moscow grows.
Turn 6, 3700 BC: Scout 2 finds another bay. We are possibly on a peninsula.
IBT: Nada.
Turn 7, 3650 BC: Scout 1 finds Spices. This is making me
IBT: Works finishes road on cow.
Turn 8, 3600 BC: Scout 2 finds possible lands end. Scout 1 finds nothing. Move worker to BG.
IBT: Moscow Warrior=>Warrior.
Turn 9, 3550 BC: Tricked again! The land widens out west of us. This is a strange land.
IBT: Moscow gets a cultural expansion.
Turn 10, 3500 BC: Scout 1 finds a wheat and a goody hut. And another bay.
IBT: Nada.
Turn 11, 3450 BC: Scout 2 finds lands end for real and a goody hut. Scout 1 pops the goody hut, getting 25 gold.
IBT: Moscow Warrior=>Settler.
Turn 12, 3400 BC: Scout 2 pops goody hut and we get Ceremonial Burial.
Scout 1 finds a goody hut.
IBT: Nada.
Turn 13, 3350 BC: Scout 1 pops goody hut and we get a warrior, also finds 2 Wines tiles.
IBT: Nada +1.
Turn 14, 3300 BC: Nada.
IBT: Worker finishes mining BG.
Turn 15, 3250 BC: Worker starts road on BG.
IBT: Nada.
Turn 16, 3200 BC: Nada.
IBT: Nada +1.
Turn 17, 3150 BC: Nada +1.
IBT: Moscow Settler=>Granary. Worker finishes road on BG.
Turn 18, 3100 BC: Worker moves to another BG.
IBT: Nada.
Turn 19, 3050 BC: Worker starts mining BG.
IBT: Nada.
Turn 20, 3000 BC: Nada.
Non-Combat
Settler 1
Workers 1
Scouts 2
Military units:
Warriors 3
Total units 7
Allowed units 4
Support cost 3
Contacts
None
Cities
Moscow, Size 2, growth in 3, Granary in 13 turns.
Sliders
10/0/0, Alphabet in 3 turns at -3 gpt, 18 in the bank.