I am an old Veteran from the heydays of CIV III and IV who got the Game in the recent steam sale. Tried it out a bit and it seemed still enjoyable so I decided to give the old tradition of GOTM a try. The first one sounded like just my cup of tea so I went for it.
The game went surprisingly smoothly considering that I had no more than a couple fo game starts and some youtube videos under my belt and I cruised to a late victory in Turn 334 with a score of 804. which would have put me in place 60 out of 114.
- How many cities did you settle or capture?
I initially settled 6 cities in the land between the west cost, Stockholm and Hongkong/Kumasi. I somehow mismanaged the Iron, so I was already rushing out of the middle ages until I could build legions.
By then I also realized that I might have problems with the strategic ressources so when France and Arabia declared a surprise war I decided to expand a bit and conquer first France and then Egypt for another 10 cities. Since neither of them had any army to speak of it was just a matter of build 6 Infantry/Artillery and then walk over them.
By then problems with the amenities started to kick in and I decided to return to a peaceful game until the end.
- What did you prioritize for research and policies?
Nothing really, I tried to use as much eurekas in the start as possible, but fell behind in building things fast enough to keep up with my science pace.
- Did religion come into play in your game, please explain.
Notz sure how important it was I also grabbed one of the religions and then did nothign with it all game long. should have probably ignored that and put the effort somewhere else.
- How much warring did you do? Was it effective in supporting your Science objective?
See above.
I felt like my midgame warring provided me with quite a boost on my Culture and my science output, so it was probably helpful even if it meant spending 20 turns churning out units instead of other things.
- Were City-States helpful?
I used them a lot and it feld quite helpful. If I would have had a more streamlined approach to districting It might have been even better.
- Any surprises you ran into, how did you deal with it?
I was a bit surprised by how weak my neighbiours were, buit I believe France was extremely hussled by southern barbarians.
I also missed how strong germany was on the other continent, costing me GS Newton, and actually reaching Rocketry before me. That wasquite a shock when I opened trhat victory display for the first time. But then they stalled out and didn't even finish the sattelite mission before I won.
- Did you enjoy the game?
Well Science is always a bit lengthy in the end, but overall it was a great experience and I decided to go all in on the upgrade packs to be able to join the current games as soon as the next ones come out.
Although I realized R&F and GS introduce quite a lot of new mechanics I should orbabaly read up on before I start.
The game went surprisingly smoothly considering that I had no more than a couple fo game starts and some youtube videos under my belt and I cruised to a late victory in Turn 334 with a score of 804. which would have put me in place 60 out of 114.
- How many cities did you settle or capture?
I initially settled 6 cities in the land between the west cost, Stockholm and Hongkong/Kumasi. I somehow mismanaged the Iron, so I was already rushing out of the middle ages until I could build legions.
By then I also realized that I might have problems with the strategic ressources so when France and Arabia declared a surprise war I decided to expand a bit and conquer first France and then Egypt for another 10 cities. Since neither of them had any army to speak of it was just a matter of build 6 Infantry/Artillery and then walk over them.
By then problems with the amenities started to kick in and I decided to return to a peaceful game until the end.
- What did you prioritize for research and policies?
Nothing really, I tried to use as much eurekas in the start as possible, but fell behind in building things fast enough to keep up with my science pace.
- Did religion come into play in your game, please explain.
Notz sure how important it was I also grabbed one of the religions and then did nothign with it all game long. should have probably ignored that and put the effort somewhere else.
- How much warring did you do? Was it effective in supporting your Science objective?
See above.
I felt like my midgame warring provided me with quite a boost on my Culture and my science output, so it was probably helpful even if it meant spending 20 turns churning out units instead of other things.
- Were City-States helpful?
I used them a lot and it feld quite helpful. If I would have had a more streamlined approach to districting It might have been even better.
- Any surprises you ran into, how did you deal with it?
I was a bit surprised by how weak my neighbiours were, buit I believe France was extremely hussled by southern barbarians.
I also missed how strong germany was on the other continent, costing me GS Newton, and actually reaching Rocketry before me. That wasquite a shock when I opened trhat victory display for the first time. But then they stalled out and didn't even finish the sattelite mission before I won.
- Did you enjoy the game?
Well Science is always a bit lengthy in the end, but overall it was a great experience and I decided to go all in on the upgrade packs to be able to join the current games as soon as the next ones come out.
Although I realized R&F and GS introduce quite a lot of new mechanics I should orbabaly read up on before I start.