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6otM 01 - After Actions

Discussion in 'Civ6 - Game Of The Month' started by leif erikson, Oct 31, 2016.

  1. Warden USA

    Warden USA Chieftain

    Joined:
    Dec 3, 2004
    Messages:
    70
    Turn 333 with Nero score.

    Only my second game so I am still learning a lot. Egypt DOW on me around turn 60 so I took her best 2 cities. Attacked Russia when they were the only other Civ close to me in score.
    I had a lot of fun, and was surprised how easy this difficulty was for me. Time for Immortal i guess
     

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  2. MiniMe

    MiniMe For Glory

    Joined:
    Jul 29, 2004
    Messages:
    169
    Gender:
    Male
    Location:
    Oslo, Norway
    Victory Turn 277, Score 708.

    - How many cities did you settle or capture?
    Had in total 11 cities, including 2 French and two Russian cities.

    - What did you prioritize for research and policies?
    Commerce and production first, then science.

    - Did religion come into play in your game, please explain.

    No, ignored religion.

    - How much warring did you do? Was it effective in supporting your Science objective?
    France went to war early on so they had to go. My new and flashy archers could not be left idle after that war so the Russians were next
    It helped with expansion, seems more efficient than building my own settlers.

    - Were City-States helpful?
    Yes, and I especially like Toronto with the added range for factory bonus

    - Any surprises you ran into, how did you deal with it?
    Never got the ability to replant forests.

    - Did you enjoy the game?
    Of course :) it was my first completed civ 6 game.
     

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  3. sebtanic

    sebtanic Warlord

    Joined:
    Jan 10, 2007
    Messages:
    162
    Won turn 321, score 612.

    This was my first completed Civ 6 game, and I was learning it as I played. As usual in Civ, I loved the beginning of the game but end game became tedious as it was all about clicking next turn and waiting for those Space Race projects to complete.

    I settled a couple of cities and then conquered France (she only had Paris) and Egypt (4 cities or so). I didn't attack Russia as I figured he'd be a valuable ally throughout the game, seeing that he likes technically and culturally advanced civs. Instead, I settled a few more cities, some on the coast and some near luxuries that I wanted, but with no real strategy.

    I got a +15% food pantheon, but didn't manage to found a religion. I had heaps of faith but didn't really know what to do with it.

    Barbs were a minor annoyance at times but never a real threat. Otherwise it was smooth sailing throughout, AI never threatened me and I was way ahead in tech soon enough.

    A weird thing happened at one point when I upgraded a legion and my gold income went from +300 to -200 or so. All my cities went into revolt and some of my units were disbanded. Therefore I reloaded and played everything exactly as before but without upgrading the legion, and this time the game continued fine. Must have been some bug. I hope this doesn't disqualify my game from the GOTM (will there be an official score list yet?).
     

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  4. MidniteWatchman

    MidniteWatchman Chieftain

    Joined:
    Dec 8, 2002
    Messages:
    9
    Location:
    Portland, OR
    Turn 386 (1965 AD) Science Victory Score 674 (Nero)

    I was pleased with how it turned out, given that this was my first completed game of Civ6 - and second game of Civ6 started.

    - How many cities did you settle or capture?
    Founded 10, captured 2.

    - What did you prioritize for research and policies?
    I prioritized things that had been boosted. Seemed more important than researching in any particular order. Although with all the sneak attacks (France, Arabia, Russia) it seems that Urban Defenses is a very nice thing beeline for, especially if you keep the army small to keep the budget under control.

    - Did religion come into play in your game, please explain.
    I did not found a religion, but Germany had 5 of 7 remaining Civs converted at the end. They had me nervous, but I had *faith* that the Spanish would block their victory.

    - How much warring did you do? Was it effective in supporting your Culture objective?
    As typical, I did not start any wars, but I finished the first one that was declared against me. After that I basically turtled. If they declared, I'd wreck their army until they sued for peace. Didn't want to get into any costly wars.

    - Were City-States helpful?
    Yes, sending a few envoys to each one seems worth the trouble. And the city state that gives you strategic resources you don't have can be very handy. :)

    - Any surprises you ran into, how did you deal with it?
    Big surprise was a sneak attack from the French. They took my 3rd city, but The Legions quickly got produced and eradicated the French.

    - Did you enjoy the game?
    Very much so. Some UI "quality of life" enhancements are needed, but the basic design of Civ6 seems very sound. A few patches and an expansion or two and I should be on my way to 2000 hours played on Steam...

    Thanks for running GOTM! Good, clean fun. :)

    On to Greece!
     

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  5. Adoyle

    Adoyle Chieftain

    Joined:
    Nov 30, 2016
    Messages:
    1
    Hi All,

    Long time lurker, 1st time poster, I'm really enjoying CivVI so far and hopefully will complete all the GotM challenges

    Anyway here's the game save is 1 turn after victory (sorry), finished pre patch

    Finished late turn 358, Score 955

    - How many cities did you settle or capture?
    Founded 7, captured 10

    - What did you prioritize for research and policies?
    No real priorities, finished both tech trees before turn 300 but took long time to build parts due to not being sure how to go about it as I was learning as I went about Science victory

    - Did religion come into play in your game, please explain.
    No religion, was infected by a couple of outsiders but they contributed nothing, faith purchased a couple of great people tho

    - How much warring did you do? Was it effective in supporting your Science objective?
    I tried really, really hard to stay peaceful, at this level I thought the best way to add some extra challenge would be to attempt a win without any conflict. Failed miserably, got to about turn 125ish before Egypt declared on me just as I was establishing 5th and 6th cities, probably because my army at that stage was almost non-existent. Was so annoyed I rage quit but then came back a week or so later to finish the game. Anyway before I finished off Cleo, France declared on me as well so the hastily constructed army had to fight two fronts. Dunno if it slowed up the victory (I think the peaceful start did that), certainly had a lot more cities afterwards.

    - Were City-States helpful?
    Nope didn't explore at all, only met 4 and had a game long battle with Peter for Stockholm ending up at 25 envoys each!

    - Any surprises you ran into, how did you deal with it?
    Wouldn't say I was surprised by much but certainly learned a bit about the game

    - Did you enjoy the game?
    Absolutely, wouldnt have finished it otherwise.

    Cant wait to get stuck into Gorgo now
     

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  6. VulturuL

    VulturuL Chieftain

    Joined:
    Nov 22, 2011
    Messages:
    7
    Science victory on turn 350, score 460, had only 5 cities (although I don't really want to have many cities, that'd probably be a better strategy in general).
     

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  7. WillowBrook

    WillowBrook Lurker

    Joined:
    Sep 12, 2004
    Messages:
    3,379
    Location:
    Chicagoland
    I think I forgot to upload the actual won game....
     

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  8. firelord24

    firelord24 Chieftain

    Joined:
    Jun 22, 2006
    Messages:
    3
    Score 1270
    Turn 371


    - How many cities did you settle or capture? 32 cities - Building the cities gave the bonus road so I could travel quickly and make a ton of extra gold.
    - What did you prioritize for research and policies?
    - Did religion come into play in your game, please explain. Yes, I used it to espand on my science via Wat and Stewardship. Also I was able to buy units and building with faith in Theocracy.
    - How much warring did you do? Was it effective in supporting your Science objective? - Some early as I took out France with Legions, later in response to attacks from religious conversion.
    - Were City-States helpful? Yes, I eneded up using them to trade with and use the benefits of having them as a Suzerian.

    - Any surprises you ran into, how did you deal with it? I ended up finishing the tech tree long before I could build the space parts.
    - Did you enjoy the game? Yes, although the last half was pretty boring just trying to build the space fleet.
     

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  9. pantutu

    pantutu Chieftain

    Joined:
    Nov 15, 2016
    Messages:
    1
    Gender:
    Male
    Science victory on turn 341, score 1616
     

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  10. guilheotavio

    guilheotavio Chieftain

    Joined:
    Nov 28, 2016
    Messages:
    11
    Gender:
    Male
    SCIENCE VICTORY TURN 319 AND SCORE 763

    Just recently discovered this group, I'm very happy that I can play these games of the month for Civ 6 from the start.

    - How many cities did you settle or capture?
    I think I founded about 8 or nine cities, but captured 2 French cities and 4 Egyptian cities.

    - What did you prioritize for research and policies?
    My strategy is the same that most people are doing -getting those comertial hubs, harbors and industrial districts in every city I can. Then, I headed for policies that would give me science, production and gold.

    - Did religion come into play in your game, please explain.
    I actually found a religion but I didn't actually played it. Russia converted all the cities in my continent and Spain did the same at theirs. Then, I gave Saladin open borders so he could bring his religion and erase Russia's religion, just to play safe, I didn't want any AI winning a religious victory right under my nose. Saladin converted all my cities by the end of the game.

    - How much warring did you do?
    I didn't declare war on anyone -well, just once, very early, on Cleopatra to steal her settler. Then, when Cat declared war I conquered France. Russia declared two wars but I was way ahead of them in technology. I just defended, I was too lazy to conquer then. On late game Cleo also declared war, and I completely destroyed her because I was too bored of just waiting my science victory to happen.

    - Were City-States helpful?
    Yes, Hong Kong specially and the other scientific one which the name I forgot.

    - Any surprises you ran into, how did you deal with it?
    King is easier than I thought. I finished Gorgo game first, and that game was very very hard to me. This one was a piece of cake.

    - Did you enjoy the game?
    Yes, but I think next time we try science victory we should play on Immortal or Deity.
     

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  11. Codenaugh

    Codenaugh Chieftain

    Joined:
    Nov 30, 2016
    Messages:
    6
    Gender:
    Male
    Won with Science on turn 375 and had a pretty sweet score of 1103

    Spoiler :
    upload_2016-11-30_20-56-6.png

    - How many cities did you settle or capture?
    I'm not really sure... I think I had 28 cities total and probably was close to a 65/35 split, with 65 being captured.
    - What did you prioritize for research and policies?
    Tried to get to Democracy ASAP
    - Did religion come into play in your game, please explain.
    Nope. Not at all. I was concentrating on the required victory condition
    - How much warring did you do? Was it effective in supporting your Science objective?
    I was surprised by how much I warred. First I just tried to create a wall of cities to keep other civs out. I started by capturing a city-state and then France declared war on me so I messed them up good. After I took Paris, Egypt sent a settler on the inside of my "wall of cities" and so I attacked the city they planted and razed it. I was pretty concerned with growth for a while after that and then got upset with the other civs on my continent breaking their promises of spying so I wiped them out. No one was really a threat to me in any aspect of the game the whole way through.
    - Were City-States helpful?
    Not really... I ended up conquering most of them at the first chance I got.
    - Any surprises you ran into, how did you deal with it?
    Not that I can think of. I found this game to be pretty easy overall. I've been playing #OneMoreTurn trying to win all the other victory conditions that I can (I didn't get a religion)
    - Did you enjoy the game?
    It was not very challenging but yes. This was my first Civ of the Month game ever and my first Science Victory!
     

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    Last edited: Nov 30, 2016
  12. krakedhalo

    krakedhalo Warlord

    Joined:
    Dec 13, 2007
    Messages:
    115
    Long time no see, CivFanatics! I played the Civ3 and Civ5 GOTMs regularly for years, but haven't visited in probably 3-4 years now. It's great to be back to GOTMs!

    T352 (1931AD) victory, score 790 (Neville Chamberlain)
    Spoiler Pic :

    This is my first Civ 6 game above Prince, and my first attempt at a science victory, so there were a LOT of things that I didn't know about and would do totally differently next time. First and foremost, I had no idea that a science victory was really just going to be a production victory in disguise! I was done with the required techs centuries early, but very low production in most of my cities meant victory took a very long time.

    I settled in place. Barbarians were surprisingly light for me, the first time that's been the case in my half-dozen or so games so far. Intial builds were Scout > Scout > Monument > Builder, because I'm still stuck in Civ5 patterns and didn't yet know better. Found to the north very quickly, then sent everyone south, meeting France and Russia long before Egypt found me.

    My plan was to beeline for Iron Working, use legions to take out France, and use the extra cities to make the game go smoother. Just as IW came in and my four warriors were ready to upgrade, I saw this:
    Spoiler :

    Catherine DOW'd me just as I was about to go after her. Didn't take long at all before she folded without taking out a single unit, giving me Paris, Amiens, and Rouen. I healed up and sent the forces on to St. Petersburg, which was all Russia ever managed to get built. Took a few turns, but once everyone was in place the city fell quickly and by turn 105 I had two notches on my belt. I thought it'd be smooth sailing.

    Not so much. I spent nearly 80 turns in on-again-off-again wars against Egypt. I was over-confident in the first go-round, and over-cautious in the second. Not having internalized the new movement rules left my guys stranded in places where they were susceptible to ranged attacks and yet couldn't adequately fight back.

    By the time Egypt fell, I was comfortably in command of the game, and would remain so, peacefully. The only issue from turn 180 on was Spain's religious zealotry. Despite trying, I hadn't managed to found a religion, and the one I took over from Russia wasn't really too useful for me.I finally learned that Apostles can heal on the Holy Site after very many guys wasted, so chalk that up to experience.

    The other aspect of the game I'd mostly ignored before this was spying, and that cost me dearly. With very low production in Rome, I kept having enemy spies sabotage my industrial district during the Spaceport build - it took probably 50 turns just for the spaceport between stops and starts to repair production. I built a second spaceport at the same time in St. Petersburg, which ended up as a much better production city. Still, spaceport production started probably 1600 or 1650 and I didn't launch until 1931, so it was a verrrry slow endgame. Lessons learned all around though. Good to be back!
     

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    Last edited: Dec 1, 2016
  13. krakedhalo

    krakedhalo Warlord

    Joined:
    Dec 13, 2007
    Messages:
    115
    Oops, previous save is immediately pre-victory, with the "Complete my spaceship" great person in place and ready to activate. Here's the post-victory save.
     

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  14. Hans Lemurson

    Hans Lemurson Prince

    Joined:
    Jan 2, 2006
    Messages:
    471
    Location:
    Silicon Valley
    Science Victory
    turn 204 (1430AD)
    I am a very slow player (just finished last night) but I have very strong micromanagement skills. This is what makes me a slow player. It is my gift, it is my curse...

    Spoiler :
    Civ6 Gotm1 Victory.png

    St. Petersburg had a LOT of hills! Disctrict adjacency-bonuses are meaningless, Hills are everything. Well...except for those Stacking Factory/Powerplant bonuses. God I love Toronto.


    How many cities did you settle or capture?
    21 cities total
    -6 Captured (3 before I founded my own first)

    I settled every location that would allow me to build a Bath and which could provide an Industrial zone in good proximity to my heartland for lots of factory/powerplant bonuses. Baths are good, I don't know why anybody would ever forgo them. They're even worth it in cities that already have fresh water.

    I eventually got tired of the micromanagement and long development times of late-game cities when the district costs are high, so I stopped founding cities. I could have blanketed the continent, but got bored.

    What did you prioritize for research and policies?
    -Currency for Commerce Hubs
    -Apprenticeship for Industrial Zones and +1 Mine Production
    -Industrialization for Factories and +1 Mine Production
    -Electricity for Power Plants
    Then I just beelined for all the spaceship techs and never really looked back. Getting Replaceable Parts sooner for the farm boost might have been good.

    Production is King. Production is what allows you to get other things faster, and there is no such thing as too much production. Any "excess" production you may end up with can just be converted into GP points and Science/Gold via district projects. This is why I had 2,000+ science at the end.

    Did religion come into play in your game, please explain.
    I toyed around with it, preserving Russia's Eastern Orthodox religion for the "Feed the world" bonus in otherwise food-poor St. Petersburg. I eventually founded Taoism for the amenity-bonus belief and Papal Primacy to boost my city state bonuses. It did not end up being a major factor, except maybe giving me more science.

    I mostly just played with religion to try it out. This was the first "serious" game of Civ6 I'd played.

    How much warring did you do? Was it effective in supporting your Science objective?
    I did an early Slinger -> Archer rush, conquered the nearby Kumasi for its rich hills and pastures, then overran France and Russia, completing my wave of conquest by turn 67. Saladin eventually declared pointless war on me, and so I took his two cities from him, even though I had grown tired of expanding.

    Population is power, and every city you conquer or settler you capture is one you don't have to build yourself, and will not drive up the cost of future expansion. Conquest is very cost effective, especially early-game when there's not a lot of strong options for what to spend your production on besides expansion.

    Were City-States helpful?
    -Kumasi I conquered and its position gave me a very early production powerhouse that let me settle and develop my region of the world. Maybe its culture could have been nice, but I misread its bonus when I was deciding whether to conquer it.
    -Stockholm won me a Great Prophet race, and really helped pull in a lot of GP points over the course of the game.
    -Hattusa gave me some extra science, but its resources were largely inconsequential except for some oil to play around with military units I didn't need.
    -Hong Kong was nice for a development boost, its production effectively acting as +1 population in each city. The bonus to Projects at the end was not noticeable.
    -Lisbon was the only city I could make a Trade Route to on the other continent. I was hoping to establish a trading post there and earn some extra city-state envoys through missions, but I ended up winning too soon. Oh well.
    -Toronto was it's usual OP self, boosting my Heartland cities up above 130 production as soon as I got it.

    ...and none of the rest of the city states mattered.

    Any surprises you ran into, how did you deal with it?
    I was surprised at just how much production the Space Victory actually cost, but also surprised at how much production I could end up getting.

    Did you enjoy the game?
    It got a bit tedious towards the end, with so much territory to manage. I restrained myself from too much conquest since it seemed un-necessary and would just make my management problems worse. Would have been much easier to go for a Domination victory and just killed everybody.

    One major Caveat:
    I made heavy use of Building/Selling Heavy Chariots (with the relevant policy bonuses) in the early/mid game, eventually culminating in a massive Upgrade/Sale of 44 Chariots into Knights that netted me 9500 gold (which I spent on Builders and territory expansion). Unit-disband gold probably earned me 20-25 turns of extra speed, maybe more. I was glad when they patched that out (which happened right after my massive sale) since it was very tedious but I found myself unable to resist the temptation of its efficiency.
     

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    Last edited by a moderator: Dec 1, 2016
    Lexad likes this.
  15. redlead

    redlead Chieftain

    Joined:
    Mar 26, 2005
    Messages:
    2
    I won a science victory in turn 414, year 1993 with a score of 767.
    Settled in place.
    built great library and oxford university in Rome. campus districts and buildings, science policies, and great scientists helped me quickly progress through the technology tree.
    Had a few wars with Russia and France taking 2 or 3 cities from each including both of their capitals.
    This was a fun game and a good introduction to civ vi for me. Definitely enjoyed it!
     

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  16. Deckhand

    Deckhand Procrastination at its finest GOTM Staff

    Joined:
    Sep 22, 2008
    Messages:
    5,504
    Gender:
    Male
    Location:
    California
    So, do we upload our saves in this thread?

    Wow, was the last 100 years and 4+ hours tedious. Learned all the techs, took forever to build spaceports and parts.
    As always, xOTM is only reason I finish my games.
    Maybe I will make time to read this thread sometime.
    I kind of like civ6, but too slow on my computer.

    thanks for hosting/organizing
     

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  17. leif erikson

    leif erikson Game of the Month Fanatic Administrator Supporter GOTM Staff

    Joined:
    Feb 2, 2003
    Messages:
    26,571
    Location:
    Plymouth, MA
    This 6otM has ended.

    If you wish to continue to post here, that is fine. The results will cover those submission prior to this post.
     
  18. krapfa

    krapfa Chieftain

    Joined:
    Nov 25, 2016
    Messages:
    3
    Gender:
    Male
    Won on turn 267 (1780 AD)

    Took over the whole continent and St. Petersburg being my most productive city.

    fishing.jpg
     

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