Oh, boy, you have plenty of faith from Pictish Warriors. Didn't have to even build shrines in order to dominate with religion. There wasn't even competition. Besides, faith from Oppidum was very little anyway.Problem with that is you get no faith, which you'd want as a religious civ
That also is fineGive adjacent Improvements +1 Type and +1 Faith.
I was thinking about something like that too but in my opinion it's too strong a boost at first.Well, then that little faith from Oppidum won't save you. Could be instead +1 main yield for adjanced improvements and additional +5 faith on the Oppidum itself.
Their UA gives +3 per city, which is more than any pantheon could ever generate.You are right in that it amounts to very little.
I am more concerned that later when pictish units are dead, you have little to generate faith. There is a bit on Ceileidh but no pantheon generates faith. You might even lose your religion to a strong converter.
That's not true at all. It's about average, or even below, for what a good/appropriate pantheon will give once it's up and running with the necessary buildings/improvements. The UA's faith generation is only strong in that it's at full strength immediately as soon as the city is founded. Nothing else matches its speed (which makes it very strong for founding), but plenty of others surpass it after several turns.Their UA gives +3 per city, which is more than any pantheon could ever generate.
I find very few pantheons that can surpass 3 on a relatively new city. Even the late but good pantheons like Springtime need to build the respective building and improve one resource. The instantly effective ones (Stars and Sky, Spirit of the Desert) need 3 resources on the correct terrain, which can only hold a few cities. Nothing beats the instant 3 on conversion.but plenty of others surpass it after several turns.
But have you actually lose your religion as Celts? You'd have to neglet it completely to allow that happpen imho.Indeed.
I am comparing faith generation from celts versus faith generation from a "religious civ".
A nasty neighbour can convert you with missionaries in the mid gane when +3 faith has stopped scaling.
You then lose your UA.
Maybe this is fine and represents interesting gameplay, but that's the point I'm raising.