Sure, if you do two things, both tech and military at the same time are probably the most secure. But if you do one thing right, it better be diplo. I don't have a problem if it's phrased like that. What that camp does though is give itself credit for both military AND tech, and at a pace where it's really only possible to get that much tech by sacrificing literally everything else, at least outside of Mountain/Jungle/Etc ideal start. Because if you really only do tech, you will get multi-DoW'd off the map in the way I described. But at the same time these players claim to have never lost a war because 3 of their Artillery can defeat an army of Rifles, or they're never in that spot because they rush Frigates every game, and so forth. If you give them credit for every claim they make, which is hard to do, really what they're doing is Tech-assisted Domination. They're claiming a break-neck Tech pace anyway, likely never getting to Turn 200+ where low city count starts to slow you down even in tech, and then also, they apply that same break-neck tech rate to all other VC's, including Cultural. Claiming to win Internet-assisted CV by Turn 200, and so forth.