A small tip

manu-fan

Emperor
Joined
Sep 20, 2006
Messages
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Hi,

This may seem obvious, but I think that some people (like me a while ago) might overlook it.

When building a Settler or Worker, make sure you are maximizing your building rate.

You my have had a citizen working a 2 food 1 hammer tile, with a 4 food tile sitting unworked because that 1 hammer was important for building something else. When you are building a Settler or Worker, there is no difference between food and hammers, so the 4 food is better. You can switch back when you start building something other than a Settler or Worker.

Cheers.
 
manu-fan said:
Hi,

This may seem obvious, but I think that some people (like me a while ago) might overlook it.

When building a Settler or Worker, make sure you are maximizing your building rate.

You my have had a citizen working a 2 food 1 hammer tile, with a 4 food tile sitting unworked because that 1 hammer was important for building something else. When you are building a Settler or Worker, there is no difference between food and hammers, so the 4 food is better. You can switch back when you start building something other than a Settler or Worker.

Cheers.

small tip 2, same topic
an unimproved flood plain is 3 food 1 commerce, while an unimproved forest/hill tile is 3 hammers.
For a settler or a worker the floodplain is superior.
 
For the 2f1h vs 4f when building a worker/settler... if you are letting the computer assign your worked tiles, it happens to be smart enough to make that reassignment on its own.
 
zyphyr said:
For the 2f1h vs 4f when building a worker/settler... if you are letting the computer assign your worked tiles, it happens to be smart enough to make that reassignment on its own.
not really
Every time I changed my queue, the governor left the tiles as they were
 
I don't think the change happens when you make the change to the queue. I think the change happens when you close the city screen.
 
zyphyr said:
For the 2f1h vs 4f when building a worker/settler... if you are letting the computer assign your worked tiles, it happens to be smart enough to make that reassignment on its own.


I have not found this to consistantly be the case. In fact, more often than not, it seems to be not the case. I often must go in and re-set the worker. There have been several occasions where I neglected to check, several turns went by, and I lost substantial worker/settler production.
 
Same topic: If you are Expansive or Imperialistic, when building a worker or settler respectively, a 3-hammer tile is better than a 3-food tile, especially as the first build.
 
Welnic said:
Sometimes when I chose a settler or worker it resets the worked tiles, but not always. If it doesn't then I click on the city tile which forces it to.

Beat me to it. Click on the city center tile in the city screen and the computer automatically reassigns the tiles worked if it didn't already do it.

Every time I change the governor options (a few buttons below the slavery whip button and the draft button) the tiles change. Sometimes I have to add "avoid city growth" to force the governor to emphasize production or commerce the way I want, but I never have that problem with settlers or workers. The biggest one I forget is turning off "emphasize great people", since that pulls pop away from working tiles.

The emphasize buttons will override the queue selection more often than not, especially the bottom three.
 
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