soul-breathing
Emperor
For a long time, I think about how to make the map of china area both more exactly and balanced. Some days before, some fans on Chinese Civ4 Forum talked about this topic(http://tieba.baidu.com/p/4510274970). At last we decide a possible plan and now I put it here.
In this plan, we don't add resources or land plots in Chinese mainland as far as possible. We just change the positions of some resources and land plots. Even if there are something added, it not breaks the balance as far as possible. Here below is the whole plan.
Northern China:
Eastern China:
Southern China:
Southwestern China:
Tibetan:
Shaanxi-Gansu:
Xinjiang:
Northeastern China:
Still I'm making a new CNM of China, the CNM of China now has some cities not correct, maybe I'll put it here some days later.
In this plan, we don't add resources or land plots in Chinese mainland as far as possible. We just change the positions of some resources and land plots. Even if there are something added, it not breaks the balance as far as possible. Here below is the whole plan.
Northern China:
Spoiler :
#Turn the fish plot to grassland, enlarge the land of North China, to distinguish Shanxi,Hebei and Beijing-Tianjin region better.
#Move the original fish to 1 plot east.
#Move Beijing to 1 plot east. Actually it's more fit the real position of Beijing, Neither along the Yellow River nor the coast.
#Move coal on NE of Beijing to Shanxi.
#Move Aluminum of Hubei to Shanxi, it's the most important aluminum origin in China(No bad effect to game before Modern Era).
#Turn 3 plot in Shanxi from grassland to hill.
#Remove silk and incense along Yellow River.
#Move horse 1 plot north.
#Add iron at 1 plot NW of Beijing(Move from Shaaxi).
#Almost all plots north and West of Beijing turn to hills(Yanshan Mountains and Taihang Mountains).
#Original coal plot NW of Beijing, along Yellow River, turn to grassland/plain. City here is Hohhot(Yunzhong before Renaissance, Guisui after Renaissance, Hohhot after Modern).
#Turn the plot west of Hohhot to desert/flood plain(Hetao Plain).
#Move the upstream of Heilongjiang River 1 plot north, more fit with the real position.
#Turn 1 north of iron from hill to desert.
#For food decrease in North China, turn wheat plot south of Beijing from plain to grassland, the added plot east of Beijing is grassland.
#Move silk in Shandong to some place south(Actually silk produced in South China).
#Add gold in Shandong, it's the most important gold origin in China(move from Yunnan).
#Move the original fish to 1 plot east.
#Move Beijing to 1 plot east. Actually it's more fit the real position of Beijing, Neither along the Yellow River nor the coast.
#Move coal on NE of Beijing to Shanxi.
#Move Aluminum of Hubei to Shanxi, it's the most important aluminum origin in China(No bad effect to game before Modern Era).
#Turn 3 plot in Shanxi from grassland to hill.
#Remove silk and incense along Yellow River.
#Move horse 1 plot north.
#Add iron at 1 plot NW of Beijing(Move from Shaaxi).
#Almost all plots north and West of Beijing turn to hills(Yanshan Mountains and Taihang Mountains).
#Original coal plot NW of Beijing, along Yellow River, turn to grassland/plain. City here is Hohhot(Yunzhong before Renaissance, Guisui after Renaissance, Hohhot after Modern).
#Turn the plot west of Hohhot to desert/flood plain(Hetao Plain).
#Move the upstream of Heilongjiang River 1 plot north, more fit with the real position.
#Turn 1 north of iron from hill to desert.
#For food decrease in North China, turn wheat plot south of Beijing from plain to grassland, the added plot east of Beijing is grassland.
#Move silk in Shandong to some place south(Actually silk produced in South China).
#Add gold in Shandong, it's the most important gold origin in China(move from Yunnan).
Spoiler :

Eastern China:
Spoiler :
#Add island on fish plot east of Shanghai(Zhoushan Islands, the largest in China).
#Remove stone in Jiangxi, turn to copper, it's the most important copper origin in China.
#Move dye to Shanghai plot.
#Turn origin dye plot to hill/grassland, represent Taishan-Yimeng Mountains.
#Change two plot(grassland and coast) in Shandong, make it more close to the real situation.
#Add stone on this plot, move from Jiangxi.
#Turn sugar in Fujian to tea.
#Turn grassland 1 plot south of rice to hill/plain(Yellow mountain).
#Generally, food in SE of China decreases and production increases.
#Remove stone in Jiangxi, turn to copper, it's the most important copper origin in China.
#Move dye to Shanghai plot.
#Turn origin dye plot to hill/grassland, represent Taishan-Yimeng Mountains.
#Change two plot(grassland and coast) in Shandong, make it more close to the real situation.
#Add stone on this plot, move from Jiangxi.
#Turn sugar in Fujian to tea.
#Turn grassland 1 plot south of rice to hill/plain(Yellow mountain).
#Generally, food in SE of China decreases and production increases.
Spoiler :

Southern China:
Spoiler :
#Add banana on Hainan, move form 1 plot north of Guangzhou.
#Remove copper in Guangxi(move to Yunnan).
#Turn origin banana plot to hill/grassland/forest(Nanling Mountains).
#Add island on 1 plot south of Guangzhou(Hong Kong island).
#Move clam 1 plot east to Hong Kong to 1NE, for weaken Macau and strengthen Guangzhou and Taiwan.
#Add Penghu islands on clam plot.
#Add banana on south of Taiwan island, add fish on SE of Taipei, appear after 1900AD.(just for reality, in fact it's no effect to Chinese UHV)
#Remove copper in Guangxi(move to Yunnan).
#Turn origin banana plot to hill/grassland/forest(Nanling Mountains).
#Add island on 1 plot south of Guangzhou(Hong Kong island).
#Move clam 1 plot east to Hong Kong to 1NE, for weaken Macau and strengthen Guangzhou and Taiwan.
#Add Penghu islands on clam plot.
#Add banana on south of Taiwan island, add fish on SE of Taipei, appear after 1900AD.(just for reality, in fact it's no effect to Chinese UHV)
Spoiler :

Southwestern China:
Spoiler :
#Add Minjiang River(Sichuan, at ancient time it's considered as the headstream of Yangtze River, and its volume larger than the Yellow River). It will make Chengdu and Chongqing more fit in with their true plot.
#1 plot more for the headstream of Yangtze River, 1 plot less for the Lancang-Mekong River, 1 plot less for Zhujiang River.
#Turn 2 plots in the west of Sichuan to hill/ice, for balance of this area.
#Move the coal to Guizhou, from south of Xi'an.
#Turn the plot of Kunming from peak to hill/grassland.
#Add marble on the plot of Dali, covered with rainforest, prevent from being used too early(in Chinese, marble is called Dali Stone because it was found here).
#Add tea in Yunnan, original this plot is gold(ancient Tea-Horse road).
#Copper in Yunnan, move from Guangxi. Yunnan is the most important tin origin in China, but there is not tin this game, replace by copper.
#Rice in Burma replace with banana, covered with rainforest, prevent city in Yunnan from too much population.
#Tea in Guangxi replaced with sugar.
#Some other changes reflected in this map.
#1 plot more for the headstream of Yangtze River, 1 plot less for the Lancang-Mekong River, 1 plot less for Zhujiang River.
#Turn 2 plots in the west of Sichuan to hill/ice, for balance of this area.
#Move the coal to Guizhou, from south of Xi'an.
#Turn the plot of Kunming from peak to hill/grassland.
#Add marble on the plot of Dali, covered with rainforest, prevent from being used too early(in Chinese, marble is called Dali Stone because it was found here).
#Add tea in Yunnan, original this plot is gold(ancient Tea-Horse road).
#Copper in Yunnan, move from Guangxi. Yunnan is the most important tin origin in China, but there is not tin this game, replace by copper.
#Rice in Burma replace with banana, covered with rainforest, prevent city in Yunnan from too much population.
#Tea in Guangxi replaced with sugar.
#Some other changes reflected in this map.
Spoiler :

Tibetan:
Spoiler :
#Most hill/desert here turn to hill/ice(in fact most of them could be turn to grassland/ice, but not fit with the altitude).
#Add the Qinghai Lake(the largest lake in China, salt water).
#Turn Qaidam Basin to grassland/desert, add oil and river.
#The Grand Bend of the Yarlung Zangbo River move 1 plot west, because of the change of headstream of the Yangtze River.
#Add cow(represent yaks) in west Tibet, Lhasa can't use it.
#The incense move to 1 plot NE, because incense near Beijing is removed. Now this incense is at the boundary of Tibet and China mainland.
#The headstream of the Yellow River move to south.
#Add the Qinghai Lake(the largest lake in China, salt water).
#Turn Qaidam Basin to grassland/desert, add oil and river.
#The Grand Bend of the Yarlung Zangbo River move 1 plot west, because of the change of headstream of the Yangtze River.
#Add cow(represent yaks) in west Tibet, Lhasa can't use it.
#The incense move to 1 plot NE, because incense near Beijing is removed. Now this incense is at the boundary of Tibet and China mainland.
#The headstream of the Yellow River move to south.
Spoiler :

Shaanxi-Gansu:
Spoiler :
#Turn the plot of Xi'an to grassland/plain/flood plain, disappear to grassland/plain after 800ad(the fall of Tang Dynasty).
#Plots in North part of Shaanxi turn to hill/plain and hill/desert(Loess Plateau).
#Iron and coal near Xi'an move to the other place.
#The plot of Tianshui(1NE from Xi'an) turns from peak to hill/plain.
#The plot of Wuwei(2NE from Xi'an) turns from grassland/desert to hill/desert.
#Move oil to Qaidam Basin.
#Plots in North part of Shaanxi turn to hill/plain and hill/desert(Loess Plateau).
#Iron and coal near Xi'an move to the other place.
#The plot of Tianshui(1NE from Xi'an) turns from peak to hill/plain.
#The plot of Wuwei(2NE from Xi'an) turns from grassland/desert to hill/desert.
#Move oil to Qaidam Basin.
Spoiler :

Xinjiang:
Spoiler :
#Move cotton from east to west, along Tarim River.
#Add oil in Karamay(an important oil field in Xinjiang), this plot turns from desert to plain.
#The plot of Altay turns to oasis.
#Two plots of Tianshan Mountain turns to hill/plain, and add sheep here.
#Add oil in Karamay(an important oil field in Xinjiang), this plot turns from desert to plain.
#The plot of Altay turns to oasis.
#Two plots of Tianshan Mountain turns to hill/plain, and add sheep here.
Spoiler :

Northeastern China:
Spoiler :
#Add the Ussuri River, it's the boundary river of China PR and Russia.
#Move the coal to 2E1S, this plot turns from marsh to grassland/forest.
#Add Liaohe River in Liaoning.
#Move the coal to 2E1S, this plot turns from marsh to grassland/forest.
#Add Liaohe River in Liaoning.
Spoiler :

Still I'm making a new CNM of China, the CNM of China now has some cities not correct, maybe I'll put it here some days later.