After playing on a giant map as FoL, I think I'd pay dollars for an automated bloom/vitalize.
Also, the AI logic on exploring lairs should probably be revisited. They correctly choose to leave lairs alone if their nearby cities aren't properly defended, but they don't move on. I can therefore leave lairs standing when they're near another civ to act as a sort of scout trap while I go looking for villages. I can always go back and explore them later, because the AI never does anything with them unless a distant civ escapes from their trap.
There probably ought to be something stopping me from running around with 4 waterwalking/tsunami eidolons, 2 blooming druids, 2 shield of faith druids and 4 revelation paladins under whatever state religion I prefer.
And I agree, flavor equipment needs to be more common. You could replace the goblin dumping event with something like a traveling salesman event, and there would be much rejoicing.
Finally, when you upgrade a tier 1 or 2 disciple unit, they probably ought to have their abilities to spread religion/sacrifice themselves removed.