A warning, though. Settlers and workers don't count for the purpose of preventing barbs from appearing. Barbarians can pop up in a brightly lit area if it is only lit because of a nearby worker.
I've never seen this before. Good know. Bummer.

A warning, though. Settlers and workers don't count for the purpose of preventing barbs from appearing. Barbarians can pop up in a brightly lit area if it is only lit because of a nearby worker.
Actually, unescorted workers or settlers seem to enhance barb appearances. I can't count how many times a brand new barb village has appeared in front of my Settler during the IBT. Barb horses seem to just wait for my worker stacks to come into range so they can murder them. I absolutely despise the sneaky &*$#@%'s.
Just to clarify. If you move through an area you can now 'see' that part of the map and you have pushed back the darkness. If you move on, that area is still 'visible/revealed', but you are not observing what is happening at the moment. Barbarians can appear in the 'visible' parts of the map, but not the 'observed' parts of the map.
Whipping is a CivIV favorite. In CivIII, there is no overflow, and the unhappiness and population penalties are much stiffer.
True. Raliuven gave a good explanation of why whipping usually doesn't work in CivIII. I've never used it. It is very powerful in IV, but not III.
Whipping? Pah.
I've always preferred Nerve Stapling.