Additional Civilizations (by DJSHenninger)

Oh. I thought you just updated a bunch of them.
 
Oh. I thought you just updated a bunch of them.

I wish :p Wallachia's the only one recently updated. I'm doing the smaller updates first before moving on to the greater ones. I usually consider making a new leaderscene a lot of work, which is why most of the Balkan civs won't be updated soon. Also, designing takes some time.
 
The list on the wikia is simply likely outdated. I only know of a Dusan's Serbia, Simeon's Bulgaria and Vlad III's Wallachia or Romania.

Yeah, there's also Tvrtko's Bosnia, which was acquired who was offered asylum after the Partition of the Kingdom of Hiram. I wanted to do Croatia as it'd be the only martime Balkan civ from my pack, but they were one of the civs I dropped in an effort to trim the fat and not make the to do list seem so overwhelming. Seems it didn't amount to much though, so I have no idea what's happening now :p

If you decide to do your own Croatia, I probably would skip it, but I want Vlad and Dusan regardless, whereas Simeon (and speciously Tvrtko) were more Jan's wants.
 
Yeah, there's also Tvrtko's Bosnia, which was acquired who was offered asylum after the Partition of the Kingdom of Hiram. I wanted to do Croatia as it'd be the only martime Balkan civ from my pack, but they were one of the civs I dropped in an effort to trim the fat and not make the to do list seem so overwhelming. Seems it didn't amount to much though, so I have no idea what's happening now :p

If you decide to do your own Croatia, I probably would skip it, but I want Vlad and Dusan regardless, whereas Simeon (and speciously Tvrtko) were more Jan's wants.

Yeah, I've already dropped Vlad III in favour of Mircea I. There's probably another suitable medieval leader for Serbia I can pick, such as Stefan Nemanja, or Uros the Great. Bosnia's not a problem for me, since I already picked Kulin :) There are also plenty of other Bulgarian leaders to choose from, but since I already have two other Bulgarias, I might as well drop Simeon instead of replacing him. Croatia's there, just without a fancy leaderscene.. :p Could also choose another leader, not sure which one, though.

As for Albania, I made some progress. Converted my second unit skin for the Stradiot, looks fine so far, though I haven't seen it in combat yet.

Spoiler :


SO... :cool:
 
Since you seem to be the master of importing models for UI's, I was wondering if you could answer me this:

Do you make the UI's yourself, or do you import them from Civ 4? And how would I go about importing a model properly, if I created one myself?
 
Since you seem to be the master of importing models for UI's,

:cool:

Do you make the UI's yourself, or do you import them from Civ 4? And how would I go about importing a model properly, if I created one myself?

I convert them from the Civ IV database here. For more complex models, I combine the models, or use parts of the models and reassemble them to create something new. I also sometimes reskin the models if necessary (Palmyra's Towers UI, for example). I do create the ground textures myself.

A guide for the method I'm using can be found here:

http://forums.civfanatics.com/showthread.php?t=528771

Here's a.. visualisation of a simple conversion:

https://www.youtube.com/watch?v=NT71X7UfH4g

(slow it down to 0.5)
 
So, theoretically, I could simply make a model myself, convert into a .obj, and follow the steps and have a tile improvement? This is great! Since I have access to 3DS Max, this opens up so many opportunities! Thanks for the links!
 
Albania (screenshots)

BNW: Download / Subscribe

Introduction
Skanderbeg was an Albanian lord in the Balkans, Europe. Growing up during a chaotic period, Skanderbeg initially served in the Ottoman armies. The Ottomans were a major threat to the Christian states of Europe. Skanderbeg eventually chose to defend his homeland from the Ottomans. The Prince of Kastrioti used his influence to unite the principalities under the League of Lezhë, a short-lived alliance of the Albanian principalities. Faced with resource scarcity and small armies, Skanderbeg was nevertheless able to defend his homeland for 25 years (until his death). Known for repeatedly defeating famous Sultans such as Murad II and Mehmed the Conqueror, Skanderbeg became famous throughout Europe in his own time, inspiring others to resist the invasion. His efforts halted Ottoman expansion and granted him a somewhat supernatural status.

Strategy
Albania is designed for defensive warfare, diplomacy and high density settling. Settling Cities at minimum distance of other Cities will grant Albania extra Production towards land units. Additionally, the Kullë heals units within two Tiles; two closely placed Cities could greatly increase the survivability of your Units. Perhaps the most unique feature of Albania is its ability to convert Units to unique Units of City-States. Become friends with militaristic City-States and train the appropriate Unit Class to get their unique Unit! Lastly, the Stradiot is extremely good for a first shock attack (double damage!) and is afterwards a force to be reckoned with, as it is not as vulnerable as the Lancer.

Some aspects may be OP, for instance the prod boost or the stradiot's first strike (though that's meant to be OP). I did not properly test these aspects for balance.

EDIT: I just noticed the displaced Kullë icon. GREAT..
 
Now that's some weird to evaluate civilization. I think the production boost ain't too overpowered given that there's very few reasons to settle cities so close together and I'm not sure if this makes it more worth it. You'll be extremely dependent on Specialists given that most every plot will be shared... civ's weird. But I like it.

Nice release, certainly a creative design.
 
Thanks for this release!
 
I'm in the middle of a game as Albania currently, and I'm really enjoying their new and improved design. The defensive focus on their abilities and uniques really helped me defend my lands from early aggro from Shaka and even provided me with the momentum to push into his lands and take one of his expansions :p

I'll echo what Hoop said in that I doubt the production bonuses are that OP, given the heavy price for settling so close, and the fact that the UB is only giving 2 extra hammers in the Medieval era - which are nice, but nothing too strong. Haven't had a chance to try out the UU yet but I'm looking forward to seeing how useful the first strike bonus is.

Another fantastic release, Looking forward to whatever you plan on updating next - even if it'll be a while before another revision on Albania's scope.

Oh and by the way, how come you stopped including the Civ's icons in the large circle of the Infographic?

Edit: Just enacted the Ragusan diplomats decision and didn't get any additional resources, despite being allied with most of the world's city states - I presume the decision means 't least friendly - rather than not giving the resources for being allied, which is a tad confusing.
 
I'm in the middle of a game as Albania currently, and I'm really enjoying their new and improved design. The defensive focus on their abilities and uniques really helped me defend my lands from early aggro from Shaka and even provided me with the momentum to push into his lands and take one of his expansions :p

I'll echo what Hoop said in that I doubt the production bonuses are that OP, given the heavy price for settling so close, and the fact that the UB is only giving 2 extra hammers in the Medieval era - which are nice, but nothing too strong. Haven't had a chance to try out the UU yet but I'm looking forward to seeing how useful the first strike bonus is.

Another fantastic release, Looking forward to whatever you plan on updating next - even if it'll be a while before another revision on Albania's scope.

Oh and by the way, how come you stopped including the Civ's icons in the large circle of the Infographic?

Edit: Just enacted the Ragusan diplomats decision and didn't get any additional resources, despite being allied with most of the world's city states - I presume the decision means 't least friendly - rather than not giving the resources for being allied, which is a tad confusing.

It's probably not OP, it's just convenient if you're facing an aggressive expander, forward settler or whatever. It's not the main part of the trait anyway (despite being named first).

Ah, simple, I forgot :)

I actually tested that decision. Worked for me. It's at least friendly, yeah. There's nothing in the code that should cause that, but I might double check.
 
No worries, the resources seemed to show up a turn or two after enacting the decision, so it's probably me not being observant enough in terms of the Ragusan decision :p

EDIT: Matthias Corvinus avatar? :D
 
[112680.812] Runtime Error: C:\Users\mache\Documents\My Games\Sid Meier's Civilization 5\MODS\Byzantium Civilization Pack (v 2)\Basil II's Byzantium/Lua/Basil II Functions.lua:81: attempt to index local 'player' (a nil value)
[112680.890] Runtime Error: C:\Users\mache\Documents\My Games\Sid Meier's Civilization 5\MODS\Byzantium Civilization Pack (v 2)\Basil II's Byzantium/Lua/Basil II Functions.lua:81: attempt to index local 'player' (a nil value)

i noticed this
[112685.062] InGame: OnInterfaceModeChanged
 
EDIT: Matthias Corvinus avatar? :D

Yes :p Been quite busy with Hungary, will probably be the next release.

[112680.812] Runtime Error: C:\Users\mache\Documents\My Games\Sid Meier's Civilization 5\MODS\Byzantium Civilization Pack (v 2)\Basil II's Byzantium/Lua/Basil II Functions.lua:81: attempt to index local 'player' (a nil value)
[112680.890] Runtime Error: C:\Users\mache\Documents\My Games\Sid Meier's Civilization 5\MODS\Byzantium Civilization Pack (v 2)\Basil II's Byzantium/Lua/Basil II Functions.lua:81: attempt to index local 'player' (a nil value)

i noticed this
[112685.062] InGame: OnInterfaceModeChanged
Not sure what the last one means, but I'm aware of the first errors. Not sure what the cause is. Normally that would cause the function to fail, but I didn't notice any bugs/errors. Might look into it when I have time, can't remember the exactly details etcetera.
supersneakylinknoonewillevernoticebecausenoonecares
 
Hungarian Rhapsody N°2 perhaps?

Yeah, I think that'll be the one, since I can't find any other potential tracks, unless I search for completely non Hungarian ones.

Also, completely unrelated, but regarding Argentina, I'm leaning towards either Hipólito Yrigoyen, Nicolás Avellaneda or Domingo Faustino Sarmiento. I think I'll go for Yrigoyen, provided no one else is planning Argentina under his leadership, but I'll need more info.

Also scrapped John Hunyadi. Not sure if he'd be a fitting match for Transylvania; and I'm done for a while with the defensive/military civs :p
 
Top Bottom