Adventurer, Contender and Challenger!

Hi I'm new here, I signed up to play a GOTM.

Why bother with all these classes? Why not just have 3 saves, one in 3 differing levels of difficulty? Wouldnt that be far easier, stop a lot of the confusion and problems, and just be smoother in general?
 
bongmaster said:
Hi I'm new here, I signed up to play a GOTM.

Why bother with all these classes? Why not just have 3 saves, one in 3 differing levels of difficulty? Wouldnt that be far easier, stop a lot of the confusion and problems, and just be smoother in general?
I think the idea is that at higher levels the AI reaserch faster, so this can actually be an advantage to the player. Also the score is multiplied by a higher number on the higher levels. You would need to play the higher level to get the higher score, instead of it being a disadvantage.
 
I got a few questions about the GOM.

Is there a problem if I don't play the game in 1 sitting?
Its impossible for me to do so, for starters after a few hours civ 4 gets so sluggish I have no chice but to restart the computer and reload, and the other are time constraining issues.
 
The reloading rule is purely and simply a rule against replaying actions, decisions and events to get a better outcome. You are not required to complete the game in a single sitting.

Very few players complete the game in one sitting, and those who do are probably not generally the high scorers. There's no problem with saving the game, quitting, and later picking up where you left off. Reload the last save and continue. Don't reload a save and REPLAY the events and actions that took place since that save.

We normally recommend that you should play sessions of at least an hour at a time, simply to avoid suspicion that can arise from very short sessions.
 
AlanH said:
We normally recommend that you should play sessions of at least an hour at a time, simply to avoid suspicion that can arise from very short sessions.

i think i didnt read a general rule for at least one hour playing.for HoF yes but for GotM no.:(.
truly i didnt do that.for the last save file i saved after playing 10-15 min.does it make a problem?:confused:
if it is a problem i wont continue the game.
 
I think AlanH means to try to avoid that if at all possible, because if you have a high score and multiple really short sessions it looks kinda iffy. I think you should be fine provided you don't have a bunch of small sessions in succession.
 
If my English is a problem I apologise. A "recommendation" is not a "rule". It is a *suggestion* to make all our lives easier. If we see a game that has been played in very short sessions then that raises a warning for us. That doesn't mean it will be automatically excluded, but it does take more time and effort for us to check it. It may involve asking you for extra saves during the game, and it may delay publication of the results.

This doesn't only apply to high scoring games. We will look at any entry more closely if it seems to be outside the normal range of player behaviour.
 
A_Turkish_Guy said:
i think i didnt read a general rule for at least one hour playing.for HoF yes but for GotM no.:(.
truly i didnt do that.for the last save file i saved after playing 10-15 min.does it make a problem?:confused:
if it is a problem i wont continue the game.
SAving every fifteen minutes is not a problem. Saving every turn is not a problem.

Only playing for fifteen minutes before saving, then loading to play another session is a problem.
 
One problem I noticed with GOTM5 is that with my SG's that I currently have, my autosave's get overwritten.

Hence, I do know of one instance in my submission for this month where my GOTM5 Autosaves were wiped. I had to start from a save file I had taken a few turns prior. Thankfully, I knew exactly what I had done, so I just did those things.

I'm pretty sure the GOTM staff doesn't mind if there's a play, save, reload once or twice in a 13 hour gaming session. It's where its 20 times that a problem becomes evident. At least I hope so, because I do play, save, and reload once or twice due to the graphical issues surrounding my semi-old computer.
 
JerichoHill said:
One problem I noticed with GOTM5 is that with my SG's that I currently have, my autosave's get overwritten.

Hence, I do know of one instance in my submission for this month where my GOTM5 Autosaves were wiped. I had to start from a save file I had taken a few turns prior. Thankfully, I knew exactly what I had done, so I just did those things.

I'm pretty sure the GOTM staff doesn't mind if there's a play, save, reload once or twice in a 13 hour gaming session. It's where its 20 times that a problem becomes evident. At least I hope so, because I do play, save, and reload once or twice due to the graphical issues surrounding my semi-old computer.

Plus you have to remember the staff for the GOTM are real people to they understand life (you guys arn't just AI are you ;)

Like AlanH said that is why it is a recommendation. Taking myself for example and GOTM 4 I planned on sitting down for a couple of hours to play, but by the time I figured out where I was (I hadn't played for a couple of weeks) I played one turn and the some personal stuff happened so I had to save and quit. Result, two play sessions one turn apart (but still a 30 min session). Life happens they know that.

But at the same time if The game was being reloaded every turn throughout its entirety :lol: , then they would be pretty suspicious :nono:

The easiest thing to do is just use one save file (like the original save). Save over it everytime and you never have to worry. Just pull out some keys dates incase they want other data to compare (i.e. 2000 BC 1 AD 500AD, etc)
 
ainwood said:
SAving every fifteen minutes is not a problem. Saving every turn is not a problem.

Only playing for fifteen minutes before saving, then loading to play another session is a problem.

no,no,.i am a HoF player.for HoF if you save a game after 15 min and play that game is not allowed.you have to play at least 1 hour and you may save the game play that game.
i am not talking about playing a previous part of the game.
 
I would find myself playing more on the adventure class since I dont have that much confedence in my playing abilities, espeicaly above warlord :s.
 
Just signed up, probably going to go for contender since I normally play Noble, but I don't think I'm good enough to keep it up at the higher difficulty levels. I've been playing Civ for a long time, but I'm still learning on Civ IV, and I haven't even tried playing higher than Prince yet :undecide:

How high a difficulty level does the GoTM go to? If it's more than Prince or maybe Monarch I'll have to drop to adventurer, although I doubt I'll be in the top half of the scores even this time :p
 
The highest .... so far ... in Civ4 has been an Emperor game: GOTM 4.

We try to cater for the whole range of player skills, but as Civ4 is still only six months old and was patched again last month, there aren't too many players ready for Deity and Sid just yet.
 
DaveMcW said:
Civ4 Emperor is roughly equivalent to Civ3 Deity.

I don't agree with that. Emperor isn't all that hard---you can win just by careful optimization without really exploiting the AI weaknesses. Civ4 Immortal might be equivalent to Civ3 Deity.
 
Regarding Adventurer game class, it states:

"...the Adventurer class games scores in the GOTM results will be weighted downward with an 85% multiplier to factor out the value of the additional starting bonuses."

Just to be clear, this means:

GOTMScore = 0.85 * FinalScore

Right?

(as opposed to GOTMScore = 0.15 * FinalScore)

Thanks,

Sam
 
Well I personally can't play Emperor level (or higher) to save my life, so I wanted to go Adventurer this time, except for the fact that I participated in GOTM-1 and got to the top half.

But that was Noble level, oh well... :lol:
 
Back
Top Bottom