Adventurer

hrochland

Prince
Joined
Apr 9, 2006
Messages
2,511
Location
Czech Kingdom
ADVENTURER – unit from my HrochMod 1.7. Animations are maybe incorrect, - I don´t know how… In my low grafic computer animations are Off.

<UnitArtInfo>
<Type>ART_DEF_UNIT_ADVENTURER</Type>
<fScale>0.54</fScale>
<fInterfaceScale>1.0</fInterfaceScale>
<NIF>Art/Units/Adventurer/Settler_Female.nif</NIF>
<KFM>Art/Units/Adventurer/Settler_Female.kfm</KFM>
<SHADERNIF>Art/Units/Adventurer/Settler_Male_FX.nif</SHADERNIF>
<ShadowDef>
<ShadowNIF>Art/Units/01_UnitShadows/UnitShadow.nif</ShadowNIF>
<ShadowAttachNode>BIP Pelvis</ShadowAttachNode>
<fShadowScale>1.0</fShadowScale>
</ShadowDef>
<fBattleDistance>0.35</fBattleDistance>
<fRangedDeathTime>0.31</fRangedDeathTime>
<bActAsRanged>0</bActAsRanged>
<TrainSound>AS2D_UNIT_BUILD_UNIT</TrainSound>
<AudioRunSounds>
<AudioRunTypeLoop/>
<AudioRunTypeEnd/>
</AudioRunSounds>
</UnitArtInfo>

screnshot

download - Adventurer_pack
 
Yes, sorry. I post from office. Home this evening I make game screen and send you. Unit is all right - I have alredy played game with Adventurer. Position with Crossbow is visible only when this unit build. In my mod can Anventurer build IMPROVEMENT_HOSPODA (inn)
 
I don't see the screenshot, it "loads" the page but there's no image there :confused:
 
Great unit. I wish it had a male adventurer too. ;)

Do you have a list of changes from your mod?

Last version of my (1,61 patch) mod is here:
http://forums.civfanatics.com/showthread.php?t=228642
list of changes is in...
In former timer I didn´t have many experiences with modding. Now I prepare BtS version, where I stepwise make fixing novice errors and add new game elements, above all in the resources and improvements sfere :)

For adventurer unit makes GarretSidzaka new animations nodes in this time :) I hope so you will can see complete adventurer unit in my BtS first release HrochMod :)
 
you know me, i might eventually get to it here. but like the rest of us modders, ive been working on the BtS version of Second Revolution. We can't all have a huge development team like Kael ;)
 
Yes, Garret - I´m working single, that is why my mod a little lame on one leg :(

I can make models but game python and SDK programming is for me terra incognita
 
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