Hello,
I have two things to report about Ice-breaking Modmod.
#1. You need to update Icebreaking for modern workboat and construct ship. I already added entries for them in your ice Breaking folder in the unitinfos.xml file. So I'm fine, but you may want to update it for next release.
#2. You need to look into the civilopedia entry of workboat because there is an text error in there for traverse whatever, in relation to ice.
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Hey man do your mods change anything outside the RoM folder? I installed a couple of them and whenever I load a game I crash so I uninstalled the modmods using the uninstaller and it didn't fix the problem so then I deleted the RoM folder and redownloaded it but it still crashes when loading. I'm thinking now I have to do a complete re-install
Weird. Thanks. Deleting and installing rom didn't fix it. Going to to try re-installing BTS
Ok - I have another question
I want to change one of Elizabeth's traits from financial to agricultural, so I edit the civ4leaderheadinfos.xml and change it but now ingame she has 3 traits listed when I replaced financial with agricultural so I'm guessing your mod has something to do with this. How can I change her from financial to agricultural?
Thanks
Hmm, if it overwrites it then why'd Elizabeth get 3 traits? Interesting stuff
Anyways, thanks
sorry if this is an obvious question but can i use ANM with Affores modpack?
Yes, if you are using a beta version. No for 1.351.
Wait a min!
I just installed 1.351 plus ANM 2.1 today, and no errors showed up. So what will I be missing during gameplay according to your above statement?
No obvious errors. 1.351 still uses the CvEventManager. I've moved my python modmod's out of the eventmanager my latest beta's. The ANM will render War prizes useless.
Oh, I see. I don't use War Prizes, so no wonder.![]()
afforess
i'm having a problem here..i recently had to do a system restore because my dvd drive quite working...needless to say i had no way of backing up....now i'm trying to get my game back to playable.....i only use your's, aaranda's religions and vincents modmods......got them installed and as far as i can tell everything is right....but when i start i get xml errors about every building in the religion modmod......i cant figure it out....reason why this is to you is...is there any reason why the latest version of your modmod wouldn't be compatible with the religions modmod......version 1.351...in the meantime imma do a complete uninstall and start over